Disable Vehicles
Posted: 2008-12-25 00:39
I had a good search and found nothing so please correct me if it's been suggested...
My idea is that and Engineer should be able to "disable" an enemy vehicle using his wrench. Now I'm not tanking about Armour im talking about soft skin vehicles.
How many times have you been walking to a checkpoint only to find and enemy jeep/Humvee parked in the bushes. Now there are people who say "dont destroy it then it wont respawn" but then you run into the problem where the enemy grabs that vehicle and kills you all. So by disabling the vehicle not only will it not respawn putting the enemy at disadvantage but it will also cause them to have to get out to it and repair it to make it useful again.
Which comes to my second suggestion, once the vehicle is disabled all the seats should still be assessable and all MG's working but the vehicle is unable to drive. To "reactivate" the vehicle it would require an engineer to repair it.
If these 2 suggestions where bought into the game it would bring back the usefulness of an engineer and would make them a much more important part of the squad.
Now by disabling im talking:
Cutting fuel line
Removing batteries
Remove Fuses
Disconnecting Accelerator Cable
stuff that will not permanently destroy the car and should also take alot shorter amount of time
now for times for engineers to do this
to disable : around 60sec
to reactivate : 120sec
The reason i suggest this is because i believe that it will improve game play and tactics as well as making the engineer a vital part of the squad as they are a dieing breed on the Battlefield
p.s Merry Christmas
My idea is that and Engineer should be able to "disable" an enemy vehicle using his wrench. Now I'm not tanking about Armour im talking about soft skin vehicles.
How many times have you been walking to a checkpoint only to find and enemy jeep/Humvee parked in the bushes. Now there are people who say "dont destroy it then it wont respawn" but then you run into the problem where the enemy grabs that vehicle and kills you all. So by disabling the vehicle not only will it not respawn putting the enemy at disadvantage but it will also cause them to have to get out to it and repair it to make it useful again.
Which comes to my second suggestion, once the vehicle is disabled all the seats should still be assessable and all MG's working but the vehicle is unable to drive. To "reactivate" the vehicle it would require an engineer to repair it.
If these 2 suggestions where bought into the game it would bring back the usefulness of an engineer and would make them a much more important part of the squad.
Now by disabling im talking:
Cutting fuel line
Removing batteries
Remove Fuses
Disconnecting Accelerator Cable
stuff that will not permanently destroy the car and should also take alot shorter amount of time
now for times for engineers to do this
to disable : around 60sec
to reactivate : 120sec
The reason i suggest this is because i believe that it will improve game play and tactics as well as making the engineer a vital part of the squad as they are a dieing breed on the Battlefield
p.s Merry Christmas