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hideouts - minimum distance, maximum number map specific.

Posted: 2008-12-25 18:32
by gazzthompson
search terms:
Keyword(s): hideouts, minimum, distance

ive mentioned this afew times in random threads with no real response so i figured id make a thread, if it has been talked about bring the lock down !!! :thumbsup:


so, i think the hideouts minimum distance and maximum number should be map specific, for e.g

Operation Archer - 400m - max 8
ramiel - 400m - max 6
basrah - 150m - max 4
koregnal - 100m - max 4


something like that.

Re: hideouts - minimum distance, maximum number map specific.

Posted: 2008-12-25 18:42
by McBumLuv
I agree, some maps are so huge with very little in between that you need many more hideouts placed, such as Op. Archer, whereas others don't require as many due to small size. I would think it's possible to make maximum number of FOBs and their minimum distance different per map, right?

Re: hideouts - minimum distance, maximum number map specific.

Posted: 2008-12-25 20:32
by DankE_SPB
100m too close, 200 would be better imo

Re: hideouts - minimum distance, maximum number map specific.

Posted: 2008-12-25 20:54
by Conman51
agreed...but i think they put limits down so that it would not cause lag..but i don't think it should cause much if increased a little

Re: hideouts - minimum distance, maximum number map specific.

Posted: 2008-12-26 22:15
by gazzthompson
bump, as it seems the suggestion forum has lost alot of threads from its front page ?

Re: hideouts - minimum distance, maximum number map specific.

Posted: 2008-12-26 22:18
by Rudd
this and change the starting spawnpoints so that they respond like rally points, no knify knify if you stand within 50m with 3 guys

Re: hideouts - minimum distance, maximum number map specific.

Posted: 2008-12-26 22:56
by Zimmer
Totally agrees there.