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flare droping more realitic on chopers

Posted: 2008-12-28 02:06
by bigpimp83
i was watching some videos on youtube of some chopers and they way they drop flares it drops them 2 at a time on each side. YouTube - Mi-24 Real Fight (Tajikistan)
idk maybe its just the russian helicopters that do that it would be nice to see if any one familiar with the american chopers could confirm or deny that they do that. so my sugestion s make the chopers drop flares abit more realisicly.

Re: flare droping more realitic on chopers

Posted: 2008-12-28 02:10
by Fluffywuffy
It depends on where the flare launcher is. So it no. It really does not really matter. Flares are flares.

Re: flare droping more realitic on chopers

Posted: 2008-12-28 02:11
by PlatinumA1
You know , When piloting such air vehicles , you have the option of dropping chaff/flares at a different rate / quantity by the pilots choice , how do I know? I've read the ah-1w manual then played some realistic combat flight simulators but I could be wrong.

look at m of number 4

Image

Re: flare droping more realitic on chopers

Posted: 2008-12-28 05:03
by CanuckCommander
PlatinumA1 wrote:You know , When piloting such air vehicles , you have the option of dropping chaff/flares at a different rate / quantity by the pilots choice , how do I know? I've read the ah-1w manual then played some realistic combat flight simulators but I could be wrong.

look at m of number 4

Image
YESSS!!! All PR AIR related vehicles including Jets, choppers and Anti-air NEED A HUGE HUGE HUGE REVAMP! Everything from physics to features. One of the largest concern is the AA missile, it is way too powerful. Last night i was killed by a British AAV on Qinling when I was in a TANK!!!! He fired 3 or 4 missiles and I was dead.

If a tank dies that fast, how can choppers survive? Especially with those flares that CHASE you down (stupid physics), and stupid air burst missiles that do 360 degrees damage!!!

/Rant

Sorry if I offended any Devs, but that is really how I feel sometimes when I'm flying a chopper or jet in PR.

Re: flare droping more realitic on chopers

Posted: 2008-12-28 05:17
by PlatinumA1
You do realize that an AA missile is guaranteed to hit over 75% of the time.. Plus idk how you died from an british aav lmfao...The starstreak or whatever the name of the missile for the british aav is an AA/AT missile , its pretty beaSTLY but still i dont think you should of died from it. Your in a tank. The flares don't chase you down , they spread around the chopper , unless your going straight towards your own flare

and the guy was saying that flares should be dropped in 2 , nothing about AA being overpowered

Re: flare droping more realitic on chopers

Posted: 2008-12-28 05:39
by Solid Knight
AA missiles are fine. Helicopters need a bit of a boost. But to be honest, they need to fly low. People obsess with being up high, makes you easy to spot for everyone on the map.

Re: flare droping more realitic on chopers

Posted: 2008-12-28 09:38
by bigpimp83
Solid Knight wrote:AA missiles are fine. Helicopters need a bit of a boost. But to be honest, they need to fly low. People obsess with being up high, makes you easy to spot for everyone on the map.
yea i know realy on kashan i see cows flying 200 ft in the air no wonder they get shot

Re: flare droping more realitic on chopers

Posted: 2008-12-28 09:44
by Deadfast
CanuckCommander wrote:Last night i was killed by a British AAV on Qinling when I was in a TANK!!!! He fired 3 or 4 missiles and I was dead.
How the hell did you manage to get killed by a Stormer in a tank?


The rocket are extremely inaccurate when firing without a lock-on and it takes one SABOT to kill it.

Don't blame the AAs for this ;)

Re: flare droping more realitic on chopers

Posted: 2008-12-28 09:57
by slayer
In the video, there were many more flares, thats now ingame.

Re: flare droping more realitic on chopers

Posted: 2008-12-28 10:19
by Cobhris
CanuckCommander wrote:and stupid air burst missiles that do 360 degrees damage!!!
Ever heard of shrapnel? A missile doesn't need to hit you to do damage, it just needs to be close enough that the fragments from the warhead smash into you.

Re: flare droping more realitic on chopers

Posted: 2008-12-28 10:19
by HughJass
Deadfast wrote:How the hell did you manage to get killed by a Stormer in a tank?
actually it was a series of events, the stormer was going up a hill looking for that chinese bumble bee, it found it, got a lock on and fired the missile. before it knew the bumble bee droped flares. the aa locked on to the flare and followed it while the flare droped on a near by tank. lastly, the aa missile followed the flare and killed the tank.

Re: flare droping more realitic on chopers

Posted: 2008-12-28 14:23
by AnRK
CanuckCommander wrote:YESSS!!! All PR AIR related vehicles including Jets, choppers and Anti-air NEED A HUGE HUGE HUGE REVAMP! Everything from physics to features. One of the largest concern is the AA missile, it is way too powerful. Last night i was killed by a British AAV on Qinling when I was in a TANK!!!! He fired 3 or 4 missiles and I was dead.

If a tank dies that fast, how can choppers survive? Especially with those flares that CHASE you down (stupid physics), and stupid air burst missiles that do 360 degrees damage!!!

/Rant

Sorry if I offended any Devs, but that is really how I feel sometimes when I'm flying a chopper or jet in PR.
dude, you have to bear in mind that the BF2 engine limits what the DEVs can do a fair bit. Although some of the things are kinda silly trivial pointless things like server and squad sizes, some are just cos it's an old engine. Despite it being an old engine it still does a really good job at what it does; alot of people who are infantry, pilots, and infantry crewmen without much lag, still something it does better then alot of new engines.

Re: flare droping more realitic on chopers

Posted: 2008-12-28 14:49
by mat552
Attack helo's should be up high. Transport and LB's, not so much.

I can see how the tank could get crewkilled, I always use the AA missiles as extremely effective anti-infantry weapons. Four of the short range AA missiles carried on aircraft can level North Village in Kashan when placed down correctly.
Missiles in real life don't use kinetic but shrapnel for their kills, much more effective to shred control surfaces. With proper fin and vector thrusting, missiles can make 90 degree turns, so they are super maneuverable.
It would be nice if the initial launch-lock is broken, the missile doesn't turn 150 degrees and home in on the nearest friendly helicopter. (I don't know how target loss/acquisition is handled in real life, but I wouldn't want to fly in a furball where the missiles pick up any target they so choose, regardless of its IFF [Which in BF2 seems to be perfect all the time])

Re: flare droping more realitic on chopers

Posted: 2008-12-28 17:57
by PlatinumA1
mat552 wrote:Attack helo's should be up high. Transport and LB's, not so much.

I can see how the tank could get crewkilled, I always use the AA missiles as extremely effective anti-infantry weapons. Four of the short range AA missiles carried on aircraft can level North Village in Kashan when placed down correctly.
Missiles in real life don't use kinetic but shrapnel for their kills, much more effective to shred control surfaces. With proper fin and vector thrusting, missiles can make 90 degree turns, so they are super maneuverable.
It would be nice if the initial launch-lock is broken, the missile doesn't turn 150 degrees and home in on the nearest friendly helicopter. (I don't know how target loss/acquisition is handled in real life, but I wouldn't want to fly in a furball where the missiles pick up any target they so choose, regardless of its IFF [Which in BF2 seems to be perfect all the time])
a attack chopper doesnt have to be high up in the skys ,you can fly low and still do the same amount of damage , but this includes more strategy..

Re: flare droping more realitic on chopers

Posted: 2008-12-28 18:19
by CanuckCommander
Cobhris wrote:Ever heard of shrapnel? A missile doesn't need to hit you to do damage, it just needs to be close enough that the fragments from the warhead smash into you.
Guys, I'm not a complete idiot. Although it may have sounded like it because I was in a rant. :p

Yes I know there is shrapnel, BUT the most damaging part of shrapnel is directional, meaning it is shrapnel that is part of the missile's design to kill. In this case, the most ideal position for the missile to kill is to have its warhead FACE the target.

In PR right now, the missile does equal amount of damage in all directions which is unfair to aircraft because it doesn't matter where the missile explodes, above, below, or adjacent, to the aircraft, it'll still damage it SIGNIFICANTLY.

Re: flare droping more realitic on chopers

Posted: 2008-12-28 18:24
by CanuckCommander
Jonny wrote:AFAIK a missile is not even supposed to hit the aircraft, hence the name MISSile. They are supposed to get somewhere near the cockpit and explode, killing/injuring the pilot with shrapnel and hopefully damaging critical systems. SO, guy who said "stupid air burst missiles that do 360 degrees damage!!!", thats what they are designed to do.

Unfortunately, with the ranges involved in PR, realistic missiles are very unlikely to happen.
Can you get a source on that? Because you seem to try to describe how all missiles work and it is wrong!

Not all missiles are airburst. Missiles can very well find its way to the target and blow the **** out of it without using airburst. On the other hand, WWII flak is quite inaccurate with low Hit/miss ratio, so it has airburst.

Proof? Aim 9x @ 0:57
\

Re: flare droping more realitic on chopers

Posted: 2008-12-28 18:33
by CanuckCommander
HughJass wrote:actually it was a series of events, the stormer was going up a hill looking for that chinese bumble bee, it found it, got a lock on and fired the missile. before it knew the bumble bee droped flares. the aa locked on to the flare and followed it while the flare droped on a near by tank. lastly, the aa missile followed the flare and killed the tank.
Haha though quite an amusing story. That is not how it happened. I was in a tank, and since the stormer was a lot faster than I was, he zipped through the woods about 30m in front of me going perpendicular.

A tree branch was in the way so my first shot missed or at least scrapped him. Then he proceeded to spam all 8 of his missiles. We were about 10m away, and the stormer missiles are quite easy to aim in .8, unlike .7.

One of them scored a direct hit on front armor (strongest part!!! wtf), and killed us instantly. WE WEREN"T EVEN CREWKILLED, the tank exploded lol! ***Although I should also note that we did get bombed by a jet a few minutes earlier. Even though the bomb missed by 10m, maybe we still took some damage.

All in all, a AA missile should NOT be able to kill a friggin tank!!! Now I fear the stormer when I'm on PLA.

Also note that Stormer is proabably the only AAV that can do this, with its 8 spamtastic missiles.

One final note :p , just a 20 minutes earlier than the tank incident. I was in a attack helo flying over coal mine. All of a sudden, without AA lock alert, we just exploded. No, it wasnt a tank because we were quite a ways up and moving. Then i heard multiple "Airbust" sounds after I died, confirming to me that it was a Stormer, very possibly the same one that killed our tank a little later. :( Again, this confirms that the Stormer can just spam missiles to kill, without lock-on.

In reality, AA missiles CANNOT randomly airburst and kill without a lock on!

Re: flare droping more realitic on chopers

Posted: 2008-12-28 19:00
by Solid Knight
I've killed many APCs with a Stormer.

Re: flare droping more realitic on chopers

Posted: 2008-12-29 06:31
by Cobhris
CanuckCommander wrote:Guys, I'm not a complete idiot. Although it may have sounded like it because I was in a rant. :p

Yes I know there is shrapnel, BUT the most damaging part of shrapnel is directional, meaning it is shrapnel that is part of the missile's design to kill. In this case, the most ideal position for the missile to kill is to have its warhead FACE the target.

In PR right now, the missile does equal amount of damage in all directions which is unfair to aircraft because it doesn't matter where the missile explodes, above, below, or adjacent, to the aircraft, it'll still damage it SIGNIFICANTLY.
I'm guessing this is where the hardcoded part is.