Page 1 of 7
[General] Sprint & Stamina
Posted: 2008-12-29 14:29
by Jaymz
The AK series video Chuc posted seems to have sparked a lot of curiosity about the sprint & stamina changes coming in 0.85. That video itself didn't portray them correctly so here are the values showing what has actually changed,
0.8 Sprint & Stamina
You can sprint continuously for 20 seconds
It takes 1min and 40 seconds to fully regenerate all of your stamina.
0.85 Sprint & Stamina
You can sprint continuously for 30 seconds
It takes 1min and 20 seconds to fully regenerate all of your stamina.
In short, you get 10 seconds of extra sprint time and your stamina replenishes 20 seconds faster.
Note : The exception to this rule is the collaborator class, which has only 10 seconds of sprint.
Re: [General] Sprint & Stamina
Posted: 2008-12-29 14:32
by steve_06-07
Sweet, more bayonet charges!
Re: [General] Sprint & Stamina
Posted: 2008-12-29 14:32
by foxxravin
Love it !

Re: [General] Sprint & Stamina
Posted: 2008-12-29 14:34
by DeltaFart
Nice job
Re: [General] Sprint & Stamina
Posted: 2008-12-29 14:35
by Scot
Swweeeet, good job

Re: [General] Sprint & Stamina
Posted: 2008-12-29 14:35
by VoXiNaTiOn
Nice, should be a bit more forgiving now if you lean on shift (I'm not a retard, my jumper just got caught

.)
Re: [General] Sprint & Stamina
Posted: 2008-12-29 14:36
by Scot
Just a quick question, how much does jumping take off your sprint?
Re: [General] Sprint & Stamina
Posted: 2008-12-29 14:38
by McBumLuv
Sweet. I was originally a bit undecided with the disadvantage that collaborators have in the sprint department, but now I'm loving it.
Now collaborators will actually get to collaborate with their fellow insurgents. wandering off will get them arrested, unless the coalition is triggerhappy enough to shoot him.

Re: [General] Sprint & Stamina
Posted: 2008-12-29 14:42
by Jaymz
Scot wrote:Just a quick question, how much does jumping take off your sprint?
40%
Re: [General] Sprint & Stamina
Posted: 2008-12-29 14:48
by OkitaMakoto
[R-DEV]Jaymz wrote:40%
Which takes 32 seconds to regen that 40%
and removes 12 seconds off your total run.
If I can use Windows calculator correctly

[mainly just wanted to subscribe to this thread before going to bed]
Re: [General] Sprint & Stamina
Posted: 2008-12-29 15:00
by Scot
Thank you Okita, you saved me from doing maths in the holidays

Re: [General] Sprint & Stamina
Posted: 2008-12-29 15:01
by Oldirti
What are the .75 specs non stamina as a benchmark?
Re: [General] Sprint & Stamina
Posted: 2008-12-29 15:17
by yosolo
Medic Kit
HAT kit
Special OP kit
Automatic Rifleman kit
the weight of the equipment is different
therefore may be more or less weight to that
but nice job, it more fun.
Re: [General] Sprint & Stamina
Posted: 2008-12-29 15:24
by Jaymz
Oldirti wrote:What are the .75 specs non stamina as a benchmark?
It was ridiculous.
0.75 Sprint & Stamina
You could sprint continuously for 60 seconds
It took 45 seconds to fully regenerate all of your stamina.
Re: [General] Sprint & Stamina
Posted: 2008-12-29 15:24
by Rezza
Great Pr for the better

Re: [General] Sprint & Stamina
Posted: 2008-12-29 15:28
by PFunk
'[R-DEV wrote:OkitaMakoto;882408']Which takes 32 seconds to regen that 40%
and removes 12 seconds off your total run.
If I can use Windows calculator correctly

[mainly just wanted to subscribe to this thread before going to bed]
Only thing that sucks about that is when you have to climb a tiny ledge that wouldn't involve 4% of your overall strength in real life.
But overall its a great middle I think. Now it will be a bit easier to sprint for those Assets!

Re: [General] Sprint & Stamina
Posted: 2008-12-29 15:34
by Oldirti
[R-DEV]Jaymz wrote:It was ridiculous.
Man those sound awesome. You should use those

Re: [General] Sprint & Stamina
Posted: 2008-12-29 16:02
by thedoombringer0
More bayonets and more sprint to charge with
I see myself giving the order fix bayonets more often.
Re: [General] Sprint & Stamina
Posted: 2008-12-29 16:22
by SHAz_181
Oh well good, I hated the sprint reduction in 0.8