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Selectable 'Area Attacks'

Posted: 2008-12-30 16:10
by Panzar
Hi Everyone,
Last night while playing on Kashan, I was in a firefight in the hills, now as we all know, a JDAM is huge, but why would you waste something on a squad of inf, when you can use it on armour? So, What if we could select what kind of Area Attack we wanted

Example:

Request Mortars
Request Artillery
Request JDAM


So instead of wasting a JDAM on a inf squad, we can arty them, or mortar them.

So like pretty much every area attack will be available, so in any round of Kashan or w/e, there will be all Area Attacks (JDAM, MORTAR, ARTILLERY) but you can select which one you want to rain down on your enemies.

:mrgreen:

Re: Selectable 'Area Attacks'

Posted: 2008-12-30 16:15
by gclark03
Sounds good, but I wonder how it would be done. More buttons, or additions to the right-click Commander menu?

Either way, great idea.

Re: Selectable 'Area Attacks'

Posted: 2008-12-30 16:25
by Panzar
gclark03 wrote:Sounds good, but I wonder how it would be done. More buttons, or additions to the right-click Commander menu?

Either way, great idea.
I was thinking you know how when you zoom in with the SOFLAM and press T, open up the command thingy, you would click on 'Area Attack' (and just how you click on request kits and all the kits pop up) a small list of area attacks will show, and you can request it on that target

Re: Selectable 'Area Attacks'

Posted: 2008-12-30 16:39
by google
I support this idea. Each area attack should still have only one load up time. So, if you request a JDAM, you'd still have to wait another hour to call in something else (wether it be arty or another JDAM).

Re: Selectable 'Area Attacks'

Posted: 2008-12-30 16:46
by Conman51
i suport this idea but i dont think every map should have the same things like eg. muttrah..US will only have jdam.....some maps should only have some types of area attacks

Re: Selectable 'Area Attacks'

Posted: 2008-12-30 16:48
by slayer
Different Spawns( like Supplies and other)
JDAM= 1 h
Artillery= 30min
Mortar= 15 min
Simple.

Re: Selectable 'Area Attacks'

Posted: 2008-12-30 16:58
by google
slayer wrote:Different Spawns( like Supplies and other)
JDAM= 1 h
Artillery= 30min
Mortar= 15 min
Simple.
I think this would be too much firepower for someone with a SOFLAM. It would take away from the game-play if people were able to call in some kind of arty every 15 min.

Re: Selectable 'Area Attacks'

Posted: 2008-12-30 17:02
by gclark03
With a Commander?

How would this be too much firepower if it requires a Commander and a SOFLAM? One of PR's flaws is an almost total lack of artillery support. If you don't like getting hit by artillery often, play some other game - it's reality.

Re: Selectable 'Area Attacks'

Posted: 2008-12-30 17:02
by slayer
The mortar could be just 2-3 rounds, and very inaccurate. Arty could be 5-6 rounds and semi-accurate. The JDAM could be really accurate. That wouldnt harm the gameplay a lot.

Re: Selectable 'Area Attacks'

Posted: 2008-12-30 17:04
by gclark03
Why is everyone afraid of giving anything actual power in these suggestion threads? Artillery should be feared, but not spammed. A 15-minute delay does exactly that, and remember: 15 minutes is a fairly long time in PR.

Re: Selectable 'Area Attacks'

Posted: 2008-12-30 17:21
by Airsoft
insurgents should still have only mortars, and militia can choose mortars or arty.

Re: Selectable 'Area Attacks'

Posted: 2008-12-30 18:30
by M_Striker
Conman51=US= wrote:i suport this idea but i dont think every map should have the same things like eg. muttrah..US will only have jdam.....some maps should only have some types of area attacks
...which is how it is now, and which is how it should stay. I don't think in every battle you're going to have every type of fire support available, so therefore, I'm against this idea.

Re: Selectable 'Area Attacks'

Posted: 2008-12-30 18:35
by gclark03
You've got it all wrong!

If they are all available, they should all be selectable. That's the suggestion. In certain situations, a team will have one, two, all or none of the artillery options, and that's what they should be able to select. Currently, any team has only one of three types of artillery; the suggestion is for multiple types that can be selected at the discretion of the spotter, not giving every team all three types of artillery.

Re: Selectable 'Area Attacks'

Posted: 2008-12-30 19:06
by McBumLuv
^exactly, and I strongly support this, with many tweaks to the spawn time of course.

Re: Selectable 'Area Attacks'

Posted: 2008-12-30 20:40
by M_Striker
gclark03 wrote:You've got it all wrong!

If they are all available, they should all be selectable. That's the suggestion. In certain situations, a team will have one, two, all or none of the artillery options, and that's what they should be able to select. Currently, any team has only one of three types of artillery; the suggestion is for multiple types that can be selected at the discretion of the spotter, not giving every team all three types of artillery.
You said if... and currently there are no maps in PR where they all are available... so i guess I'm either just not understanding you or I made my point.

Re: Selectable 'Area Attacks'

Posted: 2008-12-30 20:41
by single.shot (nor)
i think ETHER mortar - 105/155 OR mortar -JDAM

Re: Selectable 'Area Attacks'

Posted: 2008-12-30 20:43
by gclark03
M_Striker wrote:You said if... and currently there are no maps in PR where they all are available... so i guess I'm just not understanding you.
The way I see it, the OP wants maps with multiple types of artillery and the ability to choose any of the three. You're right - this entire discussion would be futile if it were not suggesting that change.

Single.shot, I don't see the point of that at all. Why would you want to limit it to those options?

Re: Selectable 'Area Attacks'

Posted: 2008-12-30 21:13
by McBumLuv
Limit it to what you would realistically see on the battlefield (map) being disputed. Seven gates, ie, the brits shouldn't have any external support (except possibly a JDAM/mortars, possibly, because they haven't even had time to set up a base, how could they have set up arty already?).

Insurgency in urban locations should also be thought out, because the coalition doesn't bomb civilian buildings any more, AFAIK. Though maybe a single super precise arty "Excalibur" shot?

Re: Selectable 'Area Attacks'

Posted: 2008-12-30 21:46
by Charity Case
Is this idea even feasible given the constraints of the BF2 engine? Can you have more than one type of artillery per side?