Hamas vs. Israely Game Mode- Discussion
Posted: 2008-12-30 19:59
Hi guys,
Yesterday I read in the newspaper about the latest fights between Israel and the Hamas. I was a bit sad about the many dead people on both sides, that had to dy for actually no reason. Well, I don’t want to discuss about this war, but about the idea, that came in my mind, after I was thinking about it for a while. I had the idea for a new game mode in PR that is based on the conflict in Gaza. Maybe it is a sign for being addicted to PR if you think about the game while reading a newspaper report.
Anyway, I didn’t want to post it into the suggestions forum, because it sounds always like a request to the Devs, and that’s what I don’t want to make it look like. I just want do hear your thoughts about it an discuss it a little bit. If someone has the time (I know, a new game mod is LOT of work) to realise it, it could bring some great felling to PR, and if nobody has the time to do it…well, I gonna see it as English practise for me
Ok, to make a long story short, my idea is more for the IDF community faction or maybe the Russians, but that’s not important now!
I thought about a map which is divided into to parts: One part is the Israeli side with a small city an, of course, the military camp. The other one is Gaza with soldiers of the Hamas and maybe also some village. Between them, there would be the border between these two countries, it could look like this: (Yea, sad, that such walls are still built up between countries in this world…)
ImageShack - Image Hosting :: 20080419xxl200804191426jv4.jpg
The rest of the game mode is also orientated on the current conflict. The Hamas get some stationary missile, that spawn randomly like weapon-caches. Their goal is it, to fire them over the wall into the Israeli city and destroy a number of houses, maybe some religious buildings or what ever. These rocket positions reload pretty fast, so that you can fire one missile every minute. This sounds quite a lot, but in reality they fired around 60 missiles, in one or two days, but of course, discuss about the numbers
. To balance this amount, these missiles should be very inaccurate, like the ones in RL, since they are made more or less at home and fired from very primitive launch pats.
Apart from the missiles they can also try to cross the border (which might be well protected by the IDF) an put some IEDs on the houses they want to destroy. Of course they must try not to get discovered by the enemy…
The IDF also have a hard job! First they have to invade the Gaza Strip and fight the Hamas’ soldiers. As soon as they succeeded the must try to find and destroy the launch pats to prevent the terrorists from destroying their country. As if this was not enugh, the also have to protect the borderline against enemies who try to cross it through the checkpoints or over the wall.
If the fail to stop them crossing the border, they must try to find them as soon as possible, before the terrorists succeed to destroy some important buildings.
They would win the round by soon as all rocked pats have been destroyed (maybe a ticked bleed for the Hamas, since they can still start bomb attacks)
In short: The Hamas can shoot missiles into the Israeli territory and can try to get there with some bombes. Their goal: Destroy a certain number of buildings.
The IDF must prevent the Terrorists from destroying their buildings by killing their invaders or by destroying their rocked positions.
Of course you will find some elements from the insurgency game mod (eg.: randomly spawning rocked launchers, search and destroy of launch pats…) but I think there is one major difference: Both sides must attack and defend. Up to now one Team is defending while the other one is attacking. Here you have a variety of possibilities how you can win the game or how you can at least try to do it
There is a much bigger diversity of possibilities than in the other game modes.
Again: This is no real suggestion, I just want to hear your thoughts, although I think this mode would bring a completely new aspect into PR!
Yesterday I read in the newspaper about the latest fights between Israel and the Hamas. I was a bit sad about the many dead people on both sides, that had to dy for actually no reason. Well, I don’t want to discuss about this war, but about the idea, that came in my mind, after I was thinking about it for a while. I had the idea for a new game mode in PR that is based on the conflict in Gaza. Maybe it is a sign for being addicted to PR if you think about the game while reading a newspaper report.
Anyway, I didn’t want to post it into the suggestions forum, because it sounds always like a request to the Devs, and that’s what I don’t want to make it look like. I just want do hear your thoughts about it an discuss it a little bit. If someone has the time (I know, a new game mod is LOT of work) to realise it, it could bring some great felling to PR, and if nobody has the time to do it…well, I gonna see it as English practise for me
Ok, to make a long story short, my idea is more for the IDF community faction or maybe the Russians, but that’s not important now!
I thought about a map which is divided into to parts: One part is the Israeli side with a small city an, of course, the military camp. The other one is Gaza with soldiers of the Hamas and maybe also some village. Between them, there would be the border between these two countries, it could look like this: (Yea, sad, that such walls are still built up between countries in this world…)
ImageShack - Image Hosting :: 20080419xxl200804191426jv4.jpg
The rest of the game mode is also orientated on the current conflict. The Hamas get some stationary missile, that spawn randomly like weapon-caches. Their goal is it, to fire them over the wall into the Israeli city and destroy a number of houses, maybe some religious buildings or what ever. These rocket positions reload pretty fast, so that you can fire one missile every minute. This sounds quite a lot, but in reality they fired around 60 missiles, in one or two days, but of course, discuss about the numbers
Apart from the missiles they can also try to cross the border (which might be well protected by the IDF) an put some IEDs on the houses they want to destroy. Of course they must try not to get discovered by the enemy…
The IDF also have a hard job! First they have to invade the Gaza Strip and fight the Hamas’ soldiers. As soon as they succeeded the must try to find and destroy the launch pats to prevent the terrorists from destroying their country. As if this was not enugh, the also have to protect the borderline against enemies who try to cross it through the checkpoints or over the wall.
If the fail to stop them crossing the border, they must try to find them as soon as possible, before the terrorists succeed to destroy some important buildings.
They would win the round by soon as all rocked pats have been destroyed (maybe a ticked bleed for the Hamas, since they can still start bomb attacks)
In short: The Hamas can shoot missiles into the Israeli territory and can try to get there with some bombes. Their goal: Destroy a certain number of buildings.
The IDF must prevent the Terrorists from destroying their buildings by killing their invaders or by destroying their rocked positions.
Of course you will find some elements from the insurgency game mod (eg.: randomly spawning rocked launchers, search and destroy of launch pats…) but I think there is one major difference: Both sides must attack and defend. Up to now one Team is defending while the other one is attacking. Here you have a variety of possibilities how you can win the game or how you can at least try to do it
There is a much bigger diversity of possibilities than in the other game modes.
Again: This is no real suggestion, I just want to hear your thoughts, although I think this mode would bring a completely new aspect into PR!