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[Vehicle]Tigre UHT/HAP [WIP]

Posted: 2009-01-01 10:58
by Kane3013
First posting in the forum. UHT is 80% and HAP is 90% complete.
I made these a couple years back. The HAP has been exported into BF2 and the UHT is making funky error when I tried to export. :sad: so since its just collecting dust inside the folder, see if you guys needed it. I used the Australian army camo as a base texture. I suck at texturing.

UHT with the Osiris mast I tried to make it a wire guided hot3 but I think you can't do that in BF2

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HAP, the layout of the pilot, fire and forget trigat and stingers similir to real life :p Feels weird when flying front seat.

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Missiles

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Please there be a Tigre UHT Osiris 8)

Re: [Vehicle]Tigre UHT/HAP [WIP]

Posted: 2009-01-01 13:07
by Madhouse
ADF has a new model :)

Re: [Vehicle]Tigre UHT/HAP [WIP]

Posted: 2009-01-01 17:39
by azn_chopsticks_boi
hmm interested :) do you have a xfire?

Re: [Vehicle]Tigre UHT/HAP [WIP]

Posted: 2009-01-01 17:53
by marcoelnk
nice :)

Re: [Vehicle]Tigre UHT/HAP [WIP]

Posted: 2009-01-02 10:29
by Sights
Nice model.

Are there any major differences between the UHT/HAP and the ARH? Anything that would require a new model, I mean?

Re: [Vehicle]Tigre UHT/HAP [WIP]

Posted: 2009-01-02 14:00
by nedlands1
IIRC the biggest difference is in the electronics/weapon loadout.

Re: [Vehicle]Tigre UHT/HAP [WIP]

Posted: 2009-01-02 18:43
by AnRK
Is it still trendy to suspect people that turn up and post almost completed models on their first post still? I hope not cos those both look very promising :p

Good work.

Re: [Vehicle]Tigre UHT/HAP [WIP]

Posted: 2009-01-02 20:03
by supahpingi
AnRK wrote:Is it still trendy to suspect people that turn up and post almost completed models on their first post still? I hope not cos those both look very promising :p

Good work.
I was thinking the same lol

Models look really good tough :D

Re: [Vehicle]Tigre UHT/HAP [WIP]

Posted: 2009-01-02 20:37
by ice_killer
hi huntelaar how are you ?


LOL j/k

can you post a wire frame of the model ?

Re: [Vehicle]Tigre UHT/HAP [WIP]

Posted: 2009-01-02 21:37
by marcoelnk
[R-CON]ice_killer wrote:hi huntelaar how are you ?


LOL j/k

can you post a wire frame of the model ?
didnt think of that yet :D
yeah pls post wireframes.

Re: [Vehicle]Tigre UHT/HAP [WIP]

Posted: 2009-01-02 22:43
by Sights
[R-CON]nedlands1 wrote:IIRC the biggest difference is in the electronics/weapon loadout.
Fantastic. I guess a few factions have their latest model then.

Re: [Vehicle]Tigre UHT/HAP [WIP]

Posted: 2009-01-02 22:53
by Solid Knight
Make all the weapons on the hard points dummies so you can reconfigure them at will without having to re-export the model.

Re: [Vehicle]Tigre UHT/HAP [WIP]

Posted: 2009-01-03 18:48
by Kane3013
to 162eRI
Yeah! Just like da man, Dr. Mahathir himself always said.

to [R-CON]azn_chopsticks_boi
sorry, I haven't play games in a couple of years now. Just private msg me.

to AnRK, supahpingi
I sometimes like to surprise someone :p

to Solid Knight
Thanks for the tips. The last time I compiled a model was about a year/2 year ago :p and my pc now already making alot of funky problems too, got to format the PC again. If I got a chance I'll try recompile again.

to [R-CON]ice_killer, [R-CON]marcoelnk
I think the polycount is a bit(a lot?) high. No need for wireframe, here's the source :p ;

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I made it all in max8. If you guys manage to put a wire guided HOT3 on the UHT, pls tell how you do it :D

Re: [Vehicle]Tigre UHT/HAP [WIP]

Posted: 2009-01-03 21:45
by Drav
I am suspicious.....

Re: [Vehicle]Tigre UHT/HAP [WIP]

Posted: 2009-01-03 23:06
by HughJass
i was suspicious since the 552 post.

post wireframe.

Re: [Vehicle]Tigre UHT/HAP [WIP]

Posted: 2009-01-03 23:47
by marcoelnk
[R-CON]Mescaldrav wrote:I am suspicious.....
x5 ...

Re: [Vehicle]Tigre UHT/HAP [WIP]

Posted: 2009-01-04 00:06
by Eddiereyes909
Yep, please post wireframes soon.

Re: [Vehicle]Tigre UHT/HAP [WIP]

Posted: 2009-01-04 01:19
by Scot
It's just that we have had many people try and claim other people's models as their own, and it's very annoying, and disrespectful to the person. Obviously you may well have made it yourself, but we have to be suspicious sometimes, just post a wire frame up and all shall be cleared :)

Re: [Vehicle]Tigre UHT/HAP [WIP]

Posted: 2009-01-04 04:38
by Kane3013
Ohh I see. Im sorry if I cause a lot of misunderstanding. I made the model a long time ago. Its been sitting there in the PC. I thought since I already made it, might as well I post this somewhere on the net. I've have used 3ds max for 4-5 years already and since I saw MGS4 and Gears of War renders on cgsociety.org, my blood was boiling again :-D but nowadays I probably won't have time BF2ing and probably can do weekend projects only. I started modding bf2 because I love the game and I wanted to use it as a portfolio for my future endevours. I've done a couple of vehicles and weapons already (all for my own playing pleasure :p , when you have a life crisis, you know you got a lot of time)

Anyway this the wireframe you all asked

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p/s: I think theres a couple of models I ripted-off from bf2 like the seats and stingers ATAL but hey I made these for my own pleasure :p . You guys can do whatever you want with the max files I gave as long as you credit me :D

Again sorry if there are any misunderstanding/inconvinience