Large textures = memory problem ?
Posted: 2009-01-04 16:20
I know there are a lot of threads talking about the punkbuster md5tool mismatch but mine is different because I know exactly where it's from...
So I am playing PR in 1680x1050, everything maxed out with high textures and since 0.8, I was crashing without any explanation (just back to desktop without an error message) while loading maps. Getting tired of it I did some googleing on that and found this link: https://www.realitymod.com/forum/f27-pr ... ution.html.
I did that and the crashing stopped. Hourra! Not so fast, now, from time to time and depending of which server I’m playing on, I get kicked from punkbuster saying the md5tool mismatch. I know this is because I modified the bf2.exe to allow more than 2 gb of ram but now this is my dilema
:
- having my game crashing while loading every 2-3 maps
- getting kicked by punkbuster from time to time without crashing
- playing with a lower video quality setting (medium textures) but everything's peachy
I'm in no way an expert at this coding and c++ stuff
but I'm wondering if it would be possible for the next release to allow the .exe to use more than 2gb ram for everyone or if you could optimize the memory use of PR, or every other solution that my very very limited knowledge can't see (probably ALOT of them) 
Ultimately I just want to play PR in all its visual glory without having to worry about crashing or getting kicked. I think this matter deserves a look because it is a good looking game, especially with the high textures.
Thanks for reading
So I am playing PR in 1680x1050, everything maxed out with high textures and since 0.8, I was crashing without any explanation (just back to desktop without an error message) while loading maps. Getting tired of it I did some googleing on that and found this link: https://www.realitymod.com/forum/f27-pr ... ution.html.
I did that and the crashing stopped. Hourra! Not so fast, now, from time to time and depending of which server I’m playing on, I get kicked from punkbuster saying the md5tool mismatch. I know this is because I modified the bf2.exe to allow more than 2 gb of ram but now this is my dilema
- having my game crashing while loading every 2-3 maps
- getting kicked by punkbuster from time to time without crashing
- playing with a lower video quality setting (medium textures) but everything's peachy
I'm in no way an expert at this coding and c++ stuff
Ultimately I just want to play PR in all its visual glory without having to worry about crashing or getting kicked. I think this matter deserves a look because it is a good looking game, especially with the high textures.
Thanks for reading