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Any way to go over a new engine? sometimes-...

Posted: 2009-01-16 02:52
by Garack
HI, i am not new to the PR Comm-but after one year i come back playing PR, cause no other gameplay is like this.

OK i use vista32 SP1. BF2 dont support vista-so various crashes i must live with.

I use an actually soundcard. XFI Gamer...And the Waterfall Bug is still there on one map-BF2 never heard of XFI :)

My GFX 4870 1 GB dont support vsync in driver forced mode in BF2 now..With 8800GTX i got Vsynv.

BF2 was great in 2005 and PR gameplay is great in 2009 but this Gameplay and This developers with a new engine will be rocking.

Eye candy is not all---but Physiks like in 2008/09 games with destructable environment and real gun behavior and material destruction will be great

I know you have real lives and not the time to discover a new engine--but hope is all_:=

Thanks for understanding.

Re: Any way to go over a new engine? sometimes-...

Posted: 2009-01-16 03:16
by crazy11
There has been some talk about this but it wont happen anytime soon.

Have a look in this thread. https://www.realitymod.com/forum/f18-pr ... tions.html

Re: Any way to go over a new engine? sometimes-...

Posted: 2009-01-16 03:28
by Bob_Marley
Currently there are no plans to move PR to a new engine. If for no other reason than that all current PR players own a copy of BF2 and it wouldn't be very nice to make them buy a game they may not otherwise purchase just to play this mod.

Re: Any way to go over a new engine? sometimes-...

Posted: 2009-01-16 03:32
by Cassius
If it would be a real improvement over the current engine I would buy a new game just to play this mod. But probably not everybody will and losing dedicated players prolly is not worth it.

Re: Any way to go over a new engine? sometimes-...

Posted: 2009-01-16 03:35
by CodeRedFox
[Ideas] PR Engine Ideas and Suggestions

Thread was made for this exact reason ;-)