Deployable Assets
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Anhkhoa
- Posts: 710
- Joined: 2009-01-16 02:09
Deployable Assets
Have you ever placed an asset, firebase, sandbags, etc and it was kinda screwed up? The PR Devs should make a system where you place it, it shows you what it'll look like before you actually place and if you don't like it you just press T, Delete, if you like it, T , Accept.
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SleepyHe4d
- Posts: 221
- Joined: 2008-02-11 10:25
Re: Deployable Assets
Would be great if possible, but I'm not sure about that.
I'm sure they've thought of it before, as have I.
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cyberzomby
- Posts: 5336
- Joined: 2007-04-03 07:12
Re: Deployable Assets
Well for now you can place your attack marker, walk away 5m for small assets and 10 for the base itself.
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cyberzomby
- Posts: 5336
- Joined: 2007-04-03 07:12
Re: Deployable Assets
Again, use the marker. I learned about it a few days ago and since than I almost always get my assets where I want them to be. Certainly the wire.
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Tartantyco
- Posts: 2796
- Joined: 2006-10-21 14:11
Re: Deployable Assets
-Bah, I've been placing assets so long that I can see where it will go.
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CodeRedFox
- Retired PR Developer
- Posts: 5919
- Joined: 2005-11-08 00:47
Re: Deployable Assets
Wouldn't that be niceAnhkhoa wrote:The PR Devs should make a system where you place it
Were looking into some options.

"apcs, like dogs can't look up" - Dr2B Rudd


