[Changelog] PR v0.856 final build
Posted: 2009-01-21 04:31
Core 7986:8066
HUD: Fxx fxr sxxxxxxxg a kxt sxxt txxt dxxxn't exxxt on txe oxxxr txxm, txxm sxxxxxxg, axd sxxxxxxg, rxxxxxxxg in a sxxxxr cxxxh. Nxw it sxxxxxs sxxt x exxxy txxe yxu cxxxxe txxxs. (ancientman)
HUD: Fxxxd mxxxc mxp ixxn sxxxl hxxxxg dxxxxxxxn axxxw (ancientman)
LOCALIZATION: Uxxxxxd fxr x.xxx (ancientman)
LOCALIZATION: uxxxxxd cxc bxxxxxxg dxxxxxxxxxn (fuzzhead)
LOCALIZATION: cp nxxe uxxxxe (fuzzhead)
LOCALIZATION: Uxxxxxd axl fxxxs (dbzao)
PYTHON: Rxxxxxd rxxxxd sxxxxxg fxr sxxxxr bxxxxxr. (dbzao)
PYTHON: Uxxxxxd ixxxxxxxt lxxxc to hxxe wxxxxxd txxe. Uxxxxxd cxv lxxxc to nxt gxxe pxxxxxy to cxxxxxxxn if cxxxxxxn wxs uxxxg mxxxxxxg/exxxxn fxr txe lxxt mxxxxe axd gxt kxxxxd. (dbzao)
PYTHON: Rxxxxxd lxxk fxr axxxxxr gxxxxr bxxxxxe it wxs cxxxxxg ixxxxs. Wxxl sxxxl gxt wxxxg kxt mxxxxxe, bxxxk sxxxxn axd axm dxxxy fxr txe gxxs. (dbzao)
MENU: Uxxxxxd mxxn mxxu to fxx up txe txxxxxxg axd nxxxxl ixxxxxxt bxxxxxr fxxxxxs (rxxxxy txxs txxe) (ancientman)
VEHICLES: Pxxxxxxxd dxxxxxxe pxxxxxxxr fxxm uxxxg wxxxxxs. (egor)
VEHICLES: Sxt BxxM-Sxxxxxxl to uxe txe rxxxt mxxxxxe pxxxxxxxxe. (jaymz)
VEHICLES: Axxxd dxxxy to uxe to Axxxxxr axd Gxxxxn. (dbzao)
VEHICLES: Oxxxxxxxd bxxxxxxxk exxxxs txxxxxe by sxxxxg it in DxT x ixxxxxd of Dxxx wxxxh it dxxn't nxxd. (rhino)
VEHICLES: Axxxd txe Dxxxxxxxl to txe Lxxx. (rhino)
GENERAL: Mxxxd pr.exe to axxxxs as it is no lxxxxr nxxxxd (ancientman)
GENERAL: Dxxxxxd oxd mxxxxl. (dbzao)
GENERAL: Uxxxxxd x.xx mxxxxl fxxm sxxxxxxxd. (dbzao)
WEAPONS: Fxxxd xp Mxx mxxxxxg sxxxe txxxxxe (chuc)
WEAPONS: Cxxxxxd gxxxxxe txxp mxxxxxxl so txxt it cxn be dxxxxxxd wxxh a wxxxxh (jaymz)
WEAPONS: axxxd x mxg axd x mxg vxxxxxn of axxxxu (fuzzhead)
WEAPONS: axxxd gxxxxxe hxxk vxxxxxt fxr wxxxxn sxxt x (fuzzhead)
WEAPONS: RxG-x pxxxxxxxxxs nxw do hxxf txe dxxxxe as cxxxxxxxxxxl L-AT. (jaymz)
WEAPONS: Jxxxxd up dxxxxe sxxxxxxy fxr txe x.xxm pxxxxl rxxxd (chuc)
WEAPONS: axxxd sxxxn mxxu ixxn fxr exxxxxxxxs (fuzzhead)
WEAPONS: Fxxxd ixxxx x gxxxxxxxg hxxk (fxxz yxu nxxb)x (dbzao)
WEAPONS: Uxxxxxd axxxxxxd to oxxy be pxxxxd wxxxe pxxxe. (dbzao)
ATLAS: Uxxxxxd axxxs wxxh fxxxd mxxxc dxxxxxxxn axxxw (ancientman)
KITS: gxxe txxxxxn oxxxxxr sxxxxl ixxxxxd of pxxxxl (fuzzhead)
KITS: gxxe txxxxxn at kxt wxxxxn wxxh x mxxs to go axxxg wxxh oxxxr at kxt lxxxxxxs (fuzzhead)
KITS: axxxd exxxxn to cxxxxxxxxxxr (fuzzhead)
KITS: Rxxxxxd sxxxxt dxxxxxxxxxn cxxe fxxm axl kxxs. Oxxy rxxxxxxxe to sxxxxxa wxxl be in txe sxxxxxr fxxxs fxxm nxw on. (jaymz)
KITS: Axxxxxxxd fxx fxr txe Mxxxxxxxxxxs cxxxxxxg ixxxe (chuc)
KITS: Axxxd bxxk txe rxxxxr axxxxxy to ixxxxxxxt oxxxxxr. (dbzao)
KITS: Fxxxd sxxe ixxxxxxxt axxxxxy nxxxxxs. (dbzao)
KITS: Fxxxd txxxxxn AA nxt hxxxxg a pxxxxxy wxxxxn. (dbzao)
EFFECTS: Axxxd bxxk oxd sxxxe exxxxt, pxl wxo txxxxxt txxy lxxxxd on it in txe pxxt on fxxxxxxh pxxxxe txxt it. (rhino)
DEPLOYABLES: Rxxxxxxxe uxxxxxs fxxm Fxx (jaymz)
DEPLOYABLES: Rxxxxxd nxw rxxxxxxxe bxxxxxe it wxs cxxxxxg txe gxxe to ixxxxxxxy cxxxh as sxxn as txe "cxxxxe" bxxxxn wxs cxxxxxd. (jaymz)
DEPLOYABLES: Fxxxd fxxxxxe mxxxxxxl oxxxr. (dbzao)
DEPLOYABLES: Rxxxxxxxe fxxxs fxxm Fxx (wxxl nxxd txxxxxe uxxxxe) (jaymz)
DEPLOYABLES: Fxxxd rxxxxxxxe oxxxxxs. Lxxxs lxxe it dxxxn't hxxe a wxxxk gxxxxxxy.xx sxxxxxxg wxxh x hxxxxxxxs bxt it jxxt sxxxs txe sxxe. It wxxl jxxt "bxxxd" oxt fxr x mxn uxxxl it dxxxxxxxxs. (dbzao)
DEPLOYABLES: Exxn nxxxr rxxxxxxxe fxxm Fxx (jaymz)
DEPLOYABLES: Fxxxd rxxxxxxxe oxxxxxs.xx axxxn.xx (dbzao)
DEPLOYABLES: Uxxxxxd rxxxxxxxe mxxxxs. (dbzao)
DEPLOYABLES: Fxxxd rxxxxxxxe mxxxxxxxs oxxxr. (dbzao)
MATERIALS: Sxt x.xx, x.xx, xxm to nxt dxxxxe pxxxxxxxxe cxxxxxxxd mxxxxxxl (jaymz)
MATERIALS: Sxxxxe cxxxxs nxw oxxy dxxxxxxxxxe by xxxxl or hxxxxr pxxxxxxxxxs x exxxxxxxxs axd ixxxxxxxxy gxxxxxxs. (jaymz)
MATERIALS: Sxxxxl sxxxxd nxw bxxxd rxxxxxxxe. (jaymz)
SOLDIERS: Sxxxxt txxxs fxxxd (jaymz)
SOUNDS: Mxxxr txxxxs to bxg axd bxxxxxg axxxxxt exxxxt. (jaymz)
HUD: Fxx fxr sxxxxxxxg a kxt sxxt txxt dxxxn't exxxt on txe oxxxr txxm, txxm sxxxxxxg, axd sxxxxxxg, rxxxxxxxg in a sxxxxr cxxxh. Nxw it sxxxxxs sxxt x exxxy txxe yxu cxxxxe txxxs. (ancientman)
HUD: Fxxxd mxxxc mxp ixxn sxxxl hxxxxg dxxxxxxxn axxxw (ancientman)
LOCALIZATION: Uxxxxxd fxr x.xxx (ancientman)
LOCALIZATION: uxxxxxd cxc bxxxxxxg dxxxxxxxxxn (fuzzhead)
LOCALIZATION: cp nxxe uxxxxe (fuzzhead)
LOCALIZATION: Uxxxxxd axl fxxxs (dbzao)
PYTHON: Rxxxxxd rxxxxd sxxxxxg fxr sxxxxr bxxxxxr. (dbzao)
PYTHON: Uxxxxxd ixxxxxxxt lxxxc to hxxe wxxxxxd txxe. Uxxxxxd cxv lxxxc to nxt gxxe pxxxxxy to cxxxxxxxn if cxxxxxxn wxs uxxxg mxxxxxxg/exxxxn fxr txe lxxt mxxxxe axd gxt kxxxxd. (dbzao)
PYTHON: Rxxxxxd lxxk fxr axxxxxr gxxxxr bxxxxxe it wxs cxxxxxg ixxxxs. Wxxl sxxxl gxt wxxxg kxt mxxxxxe, bxxxk sxxxxn axd axm dxxxy fxr txe gxxs. (dbzao)
MENU: Uxxxxxd mxxn mxxu to fxx up txe txxxxxxg axd nxxxxl ixxxxxxt bxxxxxr fxxxxxs (rxxxxy txxs txxe) (ancientman)
VEHICLES: Pxxxxxxxd dxxxxxxe pxxxxxxxr fxxm uxxxg wxxxxxs. (egor)
VEHICLES: Sxt BxxM-Sxxxxxxl to uxe txe rxxxt mxxxxxe pxxxxxxxxe. (jaymz)
VEHICLES: Axxxd dxxxy to uxe to Axxxxxr axd Gxxxxn. (dbzao)
VEHICLES: Oxxxxxxxd bxxxxxxxk exxxxs txxxxxe by sxxxxg it in DxT x ixxxxxd of Dxxx wxxxh it dxxn't nxxd. (rhino)
VEHICLES: Axxxd txe Dxxxxxxxl to txe Lxxx. (rhino)
GENERAL: Mxxxd pr.exe to axxxxs as it is no lxxxxr nxxxxd (ancientman)
GENERAL: Dxxxxxd oxd mxxxxl. (dbzao)
GENERAL: Uxxxxxd x.xx mxxxxl fxxm sxxxxxxxd. (dbzao)
WEAPONS: Fxxxd xp Mxx mxxxxxg sxxxe txxxxxe (chuc)
WEAPONS: Cxxxxxd gxxxxxe txxp mxxxxxxl so txxt it cxn be dxxxxxxd wxxh a wxxxxh (jaymz)
WEAPONS: axxxd x mxg axd x mxg vxxxxxn of axxxxu (fuzzhead)
WEAPONS: axxxd gxxxxxe hxxk vxxxxxt fxr wxxxxn sxxt x (fuzzhead)
WEAPONS: RxG-x pxxxxxxxxxs nxw do hxxf txe dxxxxe as cxxxxxxxxxxl L-AT. (jaymz)
WEAPONS: Jxxxxd up dxxxxe sxxxxxxy fxr txe x.xxm pxxxxl rxxxd (chuc)
WEAPONS: axxxd sxxxn mxxu ixxn fxr exxxxxxxxs (fuzzhead)
WEAPONS: Fxxxd ixxxx x gxxxxxxxg hxxk (fxxz yxu nxxb)x (dbzao)
WEAPONS: Uxxxxxd axxxxxxd to oxxy be pxxxxd wxxxe pxxxe. (dbzao)
ATLAS: Uxxxxxd axxxs wxxh fxxxd mxxxc dxxxxxxxn axxxw (ancientman)
KITS: gxxe txxxxxn oxxxxxr sxxxxl ixxxxxd of pxxxxl (fuzzhead)
KITS: gxxe txxxxxn at kxt wxxxxn wxxh x mxxs to go axxxg wxxh oxxxr at kxt lxxxxxxs (fuzzhead)
KITS: axxxd exxxxn to cxxxxxxxxxxr (fuzzhead)
KITS: Rxxxxxd sxxxxt dxxxxxxxxxn cxxe fxxm axl kxxs. Oxxy rxxxxxxxe to sxxxxxa wxxl be in txe sxxxxxr fxxxs fxxm nxw on. (jaymz)
KITS: Axxxxxxxd fxx fxr txe Mxxxxxxxxxxs cxxxxxxg ixxxe (chuc)
KITS: Axxxd bxxk txe rxxxxr axxxxxy to ixxxxxxxt oxxxxxr. (dbzao)
KITS: Fxxxd sxxe ixxxxxxxt axxxxxy nxxxxxs. (dbzao)
KITS: Fxxxd txxxxxn AA nxt hxxxxg a pxxxxxy wxxxxn. (dbzao)
EFFECTS: Axxxd bxxk oxd sxxxe exxxxt, pxl wxo txxxxxt txxy lxxxxd on it in txe pxxt on fxxxxxxh pxxxxe txxt it. (rhino)
DEPLOYABLES: Rxxxxxxxe uxxxxxs fxxm Fxx (jaymz)
DEPLOYABLES: Rxxxxxd nxw rxxxxxxxe bxxxxxe it wxs cxxxxxg txe gxxe to ixxxxxxxy cxxxh as sxxn as txe "cxxxxe" bxxxxn wxs cxxxxxd. (jaymz)
DEPLOYABLES: Fxxxd fxxxxxe mxxxxxxl oxxxr. (dbzao)
DEPLOYABLES: Rxxxxxxxe fxxxs fxxm Fxx (wxxl nxxd txxxxxe uxxxxe) (jaymz)
DEPLOYABLES: Fxxxd rxxxxxxxe oxxxxxs. Lxxxs lxxe it dxxxn't hxxe a wxxxk gxxxxxxy.xx sxxxxxxg wxxh x hxxxxxxxs bxt it jxxt sxxxs txe sxxe. It wxxl jxxt "bxxxd" oxt fxr x mxn uxxxl it dxxxxxxxxs. (dbzao)
DEPLOYABLES: Exxn nxxxr rxxxxxxxe fxxm Fxx (jaymz)
DEPLOYABLES: Fxxxd rxxxxxxxe oxxxxxs.xx axxxn.xx (dbzao)
DEPLOYABLES: Uxxxxxd rxxxxxxxe mxxxxs. (dbzao)
DEPLOYABLES: Fxxxd rxxxxxxxe mxxxxxxxs oxxxr. (dbzao)
MATERIALS: Sxt x.xx, x.xx, xxm to nxt dxxxxe pxxxxxxxxe cxxxxxxxd mxxxxxxl (jaymz)
MATERIALS: Sxxxxe cxxxxs nxw oxxy dxxxxxxxxxe by xxxxl or hxxxxr pxxxxxxxxxs x exxxxxxxxs axd ixxxxxxxxy gxxxxxxs. (jaymz)
MATERIALS: Sxxxxl sxxxxd nxw bxxxd rxxxxxxxe. (jaymz)
SOLDIERS: Sxxxxt txxxs fxxxd (jaymz)
SOUNDS: Mxxxr txxxxs to bxg axd bxxxxxg axxxxxt exxxxt. (jaymz)