First of all, its a game. We cant do everything we want and substitutions must be made. On our part as DEV and on the gamers part

The civilian/collaborator class has and always will be a difficult class to portray in
game. We would love to have NPC running around not taking up player slots that the BLUFOR CANNOT UNDER ANY CIRCUMSTANCE SHOOT, but sadly... this is BF2 and not possible yet. :\ So the only option is to make them a part of the INS team. Being a part of the INS
team they are already going to work for the INS victory. Its a game with a goal, and the goal is to win the short battle. The collaborator gets rocks which can very easily kill a soldier, they can spot for mortars, they can now revive and heal the insurgents comrades, and various other things like building hideouts/placing them etc. They already continually hop back and forth across the line between combatant and non-combatant.
The way we have currently chosen to allow the BLUFOR to have some chances to deal with them may not be wholey realistic in its scenario, but at least it is a chance for the BLUFOR to do
something at
sometime. Because before, they were spotting for mortars, throwing rocks at you, and you could do little about it save for running them down, which wasnt always safe/easy/doable, etc. So really what it boils down to in my opinion, is that its a game, collaborators already bounce from one side of the combative line to the other, so in-game you cannot simply think of them as "OMG they are just giving a guy a bandage" but must also stretch that to the fact that they are in fact doing various other combative and noncombative roles for the enemy.
Might be best to think of them as a support to a mortar crew or something. See them on the street without a weapon and have little idea what they are[civi,ins, etc] but later see them healing their buddies and calling mortars... and well.. Boom, headshot.
Second of all, the OPs question was answered, and as the suggestion forum is locked, I ma locking this until after the suggestion thread is opened.
At that time you may request this be moved there and reopened or simply make a new one. Dont take this as us not caring or wanting you to shut up, we just want you to play for a week or two more before offering suggestions. Trust me, in a week or two we will be all ears. But for now, just get out and play!

I also dont want you to think that I got to post all this and then simply lock it... well, I
did, but I only wrote out a lot so that you would have some... "answers" in a sense, or at least something to mull over as you play for another week or two til the suggestions section is reopened
Thanks guys
