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Tickets

Posted: 2006-04-14 10:43
by the.ultimate.maverick
Hey this has always bugged me. Your tickets reach 0 and you lose...tickets are meant to represent reinforcements, well even with 0 tickets left you have people on the ground. Shouldn't the game last until they are all dead. Or at least a certain %age?

Maverick

Posted: 2006-04-14 11:31
by rofflesnlols
Hmmmmm... yar...amen sister :D

Posted: 2006-04-14 12:10
by e-Gor
Yes, maybe, but no one likes waiting around for 5 minutes without being able to spawn for the last sniper or AFKer to get found.

Posted: 2006-04-14 12:11
by the.ultimate.maverick
Ye thats why I suggested a percentage or number - so if <5 are left the round ends.

Posted: 2006-05-08 00:38
by the.ultimate.maverick
^bump

Posted: 2006-05-08 00:42
by Elchewbacca
Good idea

make it less than 6 and the game ends

Posted: 2006-05-08 01:03
by Pence
With the UAV and Scan it would be worth changeing but in PR, no.

Posted: 2006-05-08 01:14
by the.ultimate.maverick
I'd say the opposite. PRMM is meant to be more realistic - so lets add to the realism by making the few remaining men be "wrapped up" not simply left near important map points

Posted: 2006-05-08 01:26
by trogdor1289
Well tatically speaking when there are less than 10 men Vs. like 200 then the battle might as well be over.

Posted: 2006-05-08 01:27
by Pence
trogdor1289 wrote:Well tatically speaking when there are less than 10 men Vs. like 200 then the battle might as well be over.
Unless you are the SAS?

Posted: 2006-05-08 01:33
by trogdor1289
Unless of course you are Special Forces from the US or UK or else all 10 people are from a Welsh regiment.

Posted: 2006-05-08 01:39
by Cerberus
trogdor wrote:Well tatically speaking when there are less than 10 men Vs. like 200 then the battle might as well be over.
Or US Army SF...

Posted: 2006-05-08 01:40
by the.ultimate.maverick
trogdor1289 wrote:Well tatically speaking when there are less than 10 men Vs. like 200 then the battle might as well be over.
Thats why you make it a percentage left or a number which is proportional to the number of players on either team.

Posted: 2006-05-08 02:01
by eggman
we're not going to spend time on this, sorry.

egg

Posted: 2006-05-08 02:04
by trogdor1289
'[R-PUB wrote:Cerberus']Or US Army SF...
Look at my second post i said US or UK spec ops. And eggman how about doing it for like 1.x

Posted: 2006-05-08 02:11
by the.ultimate.maverick
'[R-DEV wrote:eggman']we're not going to spend time on this, sorry.

egg
Cries a lot! Fair enough - you seem to have made great decisions about PR up until now - I'll trust you :-D

Posted: 2006-05-08 02:17
by trogdor1289
Yeah me too.

Posted: 2006-05-08 02:24
by Cerberus
trogdor1289 wrote:Look at my second post i said US or UK spec ops. And eggman how about doing it for like 1.x
You posted it a second before I did.