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HK-416 Re-Texturing
Posted: 2009-01-30 21:22
by FPaiva
Well, as someone may have noticed, i'll remake the HK-416, originally done by Halvor 1. In the firsts screens, you will see only the UV map of it, it's because the old UV map haves massive missalignments, so i remaked the Uv map. Some parts uses mine 417 UVs. Well, anyway, i hope you like it and maybe i'll take only 1 week to finish it, but i don't know.
PS: All faces of the model are included on the new UV map.
Re: HK-416 Re-Texturing
Posted: 2009-01-30 21:25
by sakils2
Looks like my little puppy: cute as hell

Good job!

Re: HK-416 Re-Texturing
Posted: 2009-01-31 15:37
by FPaiva
Halvor have sent to me the model files of the aimpoint versions. But i didn't get the awesome LAM. I just think that the gun will be godlike with that, so, soon as possible, anyone pass that model to me.
Re: HK-416 Re-Texturing
Posted: 2009-02-02 17:27
by FPaiva
Update #1 [Stock/Main Body/Vertgrip/Mag Textures + M3X Flashlight UV map]
Well, the 1st thing that you'll notice here is: "Where is the Aimpoint/Scope?". The answer is: I need to make 4 different versions of Aimpoints/Scopes for it, so, they will be the last update on it. In the time i decided to do that, i made a base model to texture, this model don't have any kind of scopes. Weel, let's quit talking and move to the images. I used some textures from the HK-417 and i made others, i hope you like it.
Edit:
I just forgot to add the HK symbols over the main body. Now it's fixed

Re: HK-416 Re-Texturing
Posted: 2009-02-02 17:45
by Rangu
WOW, sweet work! Keep it up!
Re: HK-416 Re-Texturing
Posted: 2009-02-02 18:50
by Zimmer
really nice.
Re: HK-416 Re-Texturing
Posted: 2009-02-02 19:07
by Glimmerman
smmmmmmexy
Re: HK-416 Re-Texturing
Posted: 2009-02-02 21:15
by FPaiva
Update #2:
-Added HK-417 Grip
-Edited Rail Covers Textures
-Added Foregrip/Barrels Textures

Re: HK-416 Re-Texturing
Posted: 2009-02-02 22:21
by single.shot (nor)
1337?
that is just superb! keep going.
Re: HK-416 Re-Texturing
Posted: 2009-02-02 23:19
by halvor1
Looks super b mafia

Looking forward for the main result

Re: HK-416 Re-Texturing
Posted: 2009-02-03 01:17
by FPaiva
Update #4 [Base Model Finished]
As you see, i just need to make the Scope variants.
Render:

Re: HK-416 Re-Texturing
Posted: 2009-02-03 01:18
by FPaiva
I need to know the rules of the external links to show the model....
Re: HK-416 Re-Texturing
Posted: 2009-02-03 02:20
by McBumLuv
that is 1337sex, nothing else can describe it

Re: HK-416 Re-Texturing
Posted: 2009-02-03 07:03
by Glimmerman
Wow, looks great

cant wait to have the eaotech version's skin update by this

Re: HK-416 Re-Texturing
Posted: 2009-02-03 08:36
by halvor1
Looks way to 1337

great job =)
But still the main body is wip i have to say! It looks a bit undetailed!
Re: HK-416 Re-Texturing
Posted: 2009-02-03 16:39
by Rangu
FAPPALICIOUS!!!

Re: HK-416 Re-Texturing
Posted: 2009-02-03 16:50
by Polka
Quite the epic win
Re: HK-416 Re-Texturing
Posted: 2009-02-03 16:55
by Priby
Ah cant wait to hold this awesome thing in my virtual hands.