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FB Deconstruction by Commander but Spawnpoint stays

Posted: 2009-02-03 09:40
by CrappySnafu
XSLStroker, ElMariachi and me recognised this on Al Basrah.

we built a hideout on the little island. our commander deconstructed it and the spawnpoint stayed there. it is reproducable. we did not test that on all maps.

this behaviour is realy bad because you can build a not destroyable spawnpoint.

the serveradmins had to have an eye on this

Re: [reproducable] FB Deconstruction by Commander but Spawnpoint stays

Posted: 2009-02-03 09:51
by dbzao
Yes, it's a known issue. Thanks for reporting.

We will release a server hotfix soon for our server admins that will take care of this issue.