Few insurgency suggestions
Posted: 2009-02-11 23:45
1) Dome of death around USMC base in Fallujah should also be a few meters around both entrances so insurgents wouldn't be able to set ied's and mines right outside the base. That isn't exactly the most realistic thing but it happens in game all the time.
2) Remove palm trees in and around the US Army base in Karbala. That's probably the most pathetic thing I've ever seen in PR. It takes me about 3 times as long to safely (=being able to use it for another run without crashing it into a mosque/palm tree/wall/whatever) land the apache on a helipad inside the base than performing a successful run taking out a few insurgents. How realistic is it to have palm trees all around and inside a base where helicopters frequently take off/land? I would bet the US Army would get rid of all obstacles in order to let helicopters take off/land safely IRL. (And No I haven't crashed the apache into a palm tree yet I'm just pointing it out.)
3) Replace the 2 M2A2's with one M1A2 Abrams. Why? Well the tanks is harder to destroy but it can't fire hundreds of HEAT rounds at poor insurgents at such high rate. APC's rapid firing canon is by far the most effective weapon against insurgents and with current number of APC's available on the map it's IMO an overkill. Make it non respawning just like the Bradleys are now and it should be fine.
Bad thing about removing APC's is the loss of transport capability at the beginning of the round but it would allow more boots on the ground since a single tank only takes 2 crewmen to operate and gives pretty much the same effect.
Make use of CROWS HMMWV on insurgency maps. This game mode is all about asymmetric balance so I see no issues with that. Maybe even remove LAV's from Fallujah and give HMMWV's the ability to request special kits from. If a HMMWV can carry 5 fully armed dudes including a .50cal on top why couldn't it carry a SAW,L-AT or whatever else. This could apply for all insurgency maps.
2) Remove palm trees in and around the US Army base in Karbala. That's probably the most pathetic thing I've ever seen in PR. It takes me about 3 times as long to safely (=being able to use it for another run without crashing it into a mosque/palm tree/wall/whatever) land the apache on a helipad inside the base than performing a successful run taking out a few insurgents. How realistic is it to have palm trees all around and inside a base where helicopters frequently take off/land? I would bet the US Army would get rid of all obstacles in order to let helicopters take off/land safely IRL. (And No I haven't crashed the apache into a palm tree yet I'm just pointing it out.)
3) Replace the 2 M2A2's with one M1A2 Abrams. Why? Well the tanks is harder to destroy but it can't fire hundreds of HEAT rounds at poor insurgents at such high rate. APC's rapid firing canon is by far the most effective weapon against insurgents and with current number of APC's available on the map it's IMO an overkill. Make it non respawning just like the Bradleys are now and it should be fine.
Bad thing about removing APC's is the loss of transport capability at the beginning of the round but it would allow more boots on the ground since a single tank only takes 2 crewmen to operate and gives pretty much the same effect.
Make use of CROWS HMMWV on insurgency maps. This game mode is all about asymmetric balance so I see no issues with that. Maybe even remove LAV's from Fallujah and give HMMWV's the ability to request special kits from. If a HMMWV can carry 5 fully armed dudes including a .50cal on top why couldn't it carry a SAW,L-AT or whatever else. This could apply for all insurgency maps.