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Means Hit
Posted: 2009-02-13 11:20
by PR.IT Stek_WAR
I wish that were introduced a sound or a picture (even all two) that are easily understood when "means" was hit (especially with the helicopter when it comes to being affected by machine-gun...and when the tanks are affected)
Re: Means Hit
Posted: 2009-02-13 11:25
by RedWater
tbh...WHAT!?
I didnt understand a word you were writing there...pls explain
Re: Means Hit
Posted: 2009-02-13 11:33
by PR.IT Stek_WAR
edited ... now you understand?
Re: Means Hit
Posted: 2009-02-13 11:35
by DankE_SPB
looks like he want some kind of indication of being hit, i.e. i shoot your heli with machine gun, you see icon on your HUD, maybe i got him right, dont know

and if he means this, its already ingame, when you get hit you see blood on the borders of screen
Re: Means Hit
Posted: 2009-02-13 11:42
by PR.IT Stek_WAR
DankE_SPB wrote:looks like he want some kind of indication of being hit, i.e. i shoot your heli with machine gun, you see icon on your HUD, maybe i got him right, dont know

and if he means this, its already ingame, when you get hit you see blood on the borders of screen
there is ever to be on a transport helicopter and explode in the air (even in motion) and it did not have the slightest perception that they have suffered damage?
get or have a doubt whether a tank or a apc was damaged or not?
Re: Means Hit
Posted: 2009-02-13 11:45
by cyberzomby
Yep. I understand what you mean. For helo's it could be something. Tanks and APC's are something different. You hear a pretty loud bang inside so they dont need something like this
Re: Means Hit
Posted: 2009-02-13 11:49
by DankE_SPB
when heli suddenly explodes in the air it means a)barb wire b)HAT c) tank, BMP\bradley
you just die and see nothing)
about ground vehicles, i have problems only with civilian cars and bikes, tanks & APC's dont blow up suddenly, you can see dark smoke when you damaged nearly half of lifebar
Re: Means Hit
Posted: 2009-02-13 13:07
by PR.IT Stek_WAR
Danke what you say is right! but for me it is not enough for example that only the driver of the tank to see if you have received damage!
cyberzomby wrote:Yep. I understand what you mean. For helo's it could be something. Tanks and APC's are something different. You hear a pretty loud bang inside so they dont need something like this
absolutely right!!! I would add to introduce a noise is as strong as the damage suffered (maybe introduce a sound like metal that is contorce)
because
-If the tank is hit by a rifleman AT is not known if the same difference was struck by a Heavy AT
-usually means the gunner can not know whether it was affected (especially if it is hit by a machine-gun)
-sometimes even the pilot does not know whether the helicopter was hit or not (especially if it is hit by a machine-gun)
Re: Means Hit
Posted: 2009-02-13 14:40
by Tannhauser
Good idea, never been inside armor while being fired at but I'm sure you can tell the difference when you're fired upon by an RPG or by a SRAW by the power of the sound at least IRL. It would certainly help and be immersive in PR.

Re: Means Hit
Posted: 2009-02-13 17:17
by PR.IT Stek_WAR
thanks Tannhauser... however the aim is to find a solution so that we can not know with certainty only when it comes to be affected, but also as a "force" has been affected
even a simple signal (beep type) might work!
Re: Means Hit
Posted: 2009-02-13 17:26
by DankE_SPB
Tannhauser wrote:Good idea, never been inside armor while being fired at but I'm sure you can tell the difference when you're fired upon by an RPG or by a SRAW by the power of the sound at least IRL. It would certainly help and be immersive in PR.
if armor hasnt been penetrated, I dont think you'll feel the difference
Re: Means Hit
Posted: 2009-02-13 17:38
by sentinel
I just love to shoot down helos with weapons that dont give you any warning. Last night I gunned down 4 hueys in Jabal with BRDM and 2 with a Hat..
I think the smoke in tanks is enough of a hint that you are damaged, only things that bother me is the insurgent technicals that blow up without taking any fire and the BMP-3 that jumps in the air after being hit and the wreck starts to drive around in circles.
Re: Means Hit
Posted: 2009-02-14 11:49
by PR.IT Stek_WAR
DankE_SPB wrote:if armor hasnt been penetrated, I dont think you'll feel the difference
I think that in a "tin box" the difference is as sound as the thud echoes that you should feel based on what affects you ..... of course no exaggeration!
remember that:
however the aim is to find a solution so that we can not know with certainty only when it comes to be affected, but also as a "force" has been affected
Re: Means Hit
Posted: 2009-02-14 11:53
by Ace42
DankE_SPB wrote:when heli suddenly explodes in the air it means a)barb wire b)HAT c) tank, BMP\bradley
you just die and see nothing)
C4
