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Map Size question/suggestion
Posted: 2009-02-14 04:19
by Comptons
In the hl2 engine is possible to scale things down so the map looks much bigger than what it acutualy is, lets supose that the normal scale is 2:2 and you scale everything to 1:2 in a map like kashan desert (4x4km map) you would have an 8x8 km map. So, can you scale things down, statics, vehicles, player models etc... so that a map can look much bigger? or you are alredy doing this?
Re: Map Size question/suggestion
Posted: 2009-02-14 05:35
by Jay
I think scaling everything down would make the terrain even more jagged (than it is on Kashan, for example).
Re: Map Size question/suggestion
Posted: 2009-02-14 06:32
by Incomplete Spork
Plus we cant scale EA models. In order to do that PR needs every single model made for itself
Re: Map Size question/suggestion
Posted: 2009-02-14 12:47
by LtSoucy
You cant scale models down, there just placed by the mapper, he has no choice of the size of it. And going bigger then 4k is not a choice due to BF2 engine.
Re: Map Size question/suggestion
Posted: 2009-02-14 13:00
by Rhino
even if scaling stuff down was a option would only mean that the current terrain would look even worse...
Re: Map Size question/suggestion
Posted: 2009-02-14 15:56
by Comptons
Ok, lol i suck at giving suggestion, if its not here is another forum. I have to say that i keep dreaming about what could be implemented to the game every single night. Later a realize that is not possible, and when i get here my topic... FAIL.
Re: Map Size question/suggestion
Posted: 2009-02-15 07:36
by Expendable Grunt
I always wondered if the entire terrain could be modeled as a single static (or a set of them, you know what I mean), and we just fight on top of it...
M.
Re: Map Size question/suggestion
Posted: 2009-02-15 07:44
by Rhino
Expendable Grunt wrote:I always wondered if the entire terrain could be modeled as a single static (or a set of them, you know what I mean), and we just fight on top of it...
M.
yes it can, but its not at all flexible and things like overgrowth and undergrowth go right out the window.
Re: Map Size question/suggestion
Posted: 2009-02-15 09:06
by Conman51
you cant just add those on the "model terrain" after??