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TOW station on firebases
Posted: 2009-02-14 08:51
by Mr. Hader
one thing that bothered me while building a firebase\ fw outpost, is that there's no way to build a TOW station. there is an option for an AA and an HMG.. why not TOW?
im getting tired of apcs raping firebases for no way to fight back.....
Re: TOW station on firebases
Posted: 2009-02-14 08:55
by Conman51
nah..thats a little bit over powered..this was suggested before too...its fine with HAT..or just some team work
Re: TOW station on firebases
Posted: 2009-02-14 08:58
by Mr. Hader
AA station on muttrah docks and on the beaches in jabal are OP as well... should we remove them also?
Re: TOW station on firebases
Posted: 2009-02-14 09:00
by Conman51
Mr. Hader wrote:AA station on muttrah docks and on the beaches in jabal are OP as well... should we remove them also?
helis have flares to counter the rocket..a tank or apc cant avoid the rocket once it sees it
Re: TOW station on firebases
Posted: 2009-02-14 09:03
by Mr. Hader
there are ways to "weaken" the tow station.
for example- only 1-2 missiles available, a long reload time/prep time and no zoom.
this sould blance things up nicely.
just like a permanent HAT
Re: TOW station on firebases
Posted: 2009-02-14 09:25
by Rudd
Tow launchers are one shot one kill, since they are to deter baserape rather than good clean fun.
They would be used as artillery
You can get LATs/HATs from the supply crates that were used to build the FB, so I'm happy without it.
Also, there are lots of light vehicles now that are vulnerable to 50cal