Firemode Bayonet on the SKS
Posted: 2009-02-14 10:38
Would it be possible to change the behaviour of the fixed bayonet on the SKS so that you switch to the bayonet with the "firemode" key instead of selecting the bayonet with a keybind?
ATM it inexplicably takes time for you to switch to bayonet, even though you've already got the gun in your hands ready to stab... I appreciate that it would make the behaviour inconsistent with the other fixed bayonet weapons, but IIRC most of those bayonets are held as a knife rather than fixed. Ideally, it would be so that you tap the firemode key and just do a quick jab; although using the firemode key to toggle between bayonet / shooting would still be better than having an entirely different weapon set to it.
It would really give a distinctive but not OP melee bonus to a insurgent / militia kit that is unzoomable, but also doesn't have full auto / TRB for CQB advantage either.
ATM it inexplicably takes time for you to switch to bayonet, even though you've already got the gun in your hands ready to stab... I appreciate that it would make the behaviour inconsistent with the other fixed bayonet weapons, but IIRC most of those bayonets are held as a knife rather than fixed. Ideally, it would be so that you tap the firemode key and just do a quick jab; although using the firemode key to toggle between bayonet / shooting would still be better than having an entirely different weapon set to it.
It would really give a distinctive but not OP melee bonus to a insurgent / militia kit that is unzoomable, but also doesn't have full auto / TRB for CQB advantage either.