Page 1 of 1
[?] export object
Posted: 2009-02-15 18:31
by smee
Hi all been bit bored thought would have a go at making an object for bf2.
well followed Rhino's export guide but gettintg a saveMaterial error.
also with col0 is there no reason why i couldnt just make a box with the same material, does it have to be a clone. ( doing with clone this one )
Poly count would this be too many
polys 268
tris 268
verts 156
Re: export object + couple questions
Posted: 2009-02-16 12:32
by smee
Bump, was hoping to try and do this this week so any help would be appreciated.
Re: export object + couple questions
Posted: 2009-02-16 15:46
by Rhino
what version of 3DsMax are you using? you can not export any objects espically vehicles and weapons with anything above max9 since errors happen.
Re: export object + couple questions
Posted: 2009-02-16 15:59
by smee
using version 2008. says commercial 10 so suppose will have to find earlier version.
It's not a vehicle its an ammo box thought something nice and simple to start with., as you can see from the picture a nice simple static or that's what I first thought.
Re: export object + couple questions
Posted: 2009-02-16 16:16
by Rhino
ye, I can see its a simple object via your setup, I said espically with vehicles and weapons since there setup are far more complicated.
Re: export object + couple questions
Posted: 2009-02-16 16:20
by smee
Yeah downloading 7 and will give that a try, dunno how you put up with the buggness of the programs .