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Russian Maps

Posted: 2009-02-23 20:28
by [DVB] Avalon.ca
i am just curious as too why the rebels and the russian forces cannot use each others equipment? is this a symptom of coding or was there a reason? i figure that russians could figure out the not so technical, technical.

just

Re: Russian Maps

Posted: 2009-02-23 20:37
by Cyrax-Sektor
I think it's because the vehicles are team locked after being used by one team, like the civilian cars in Muttrah v2 in .8 were.

Both sides could take Grey car for the first time, but after being taken by the USMC, Grey car could only be used by the USMC thereafter. The MEC could not use this Grey car at all after the opposing force hopped in.

So if the Rebels took a technical, ditched it and Russian forces found it, the Russians could not use the technical if these technicals worked like the Muttrah v2 civilian cars of .8.

I'm not sure why this was so, nor if it was intentional or not.

Re: Russian Maps

Posted: 2009-02-23 20:45
by Incomplete Spork
I still think the humvee, vodnik, tachnical, etc. should be able to be driven by anyone.

Re: Russian Maps

Posted: 2009-02-23 22:30
by Welshboy
Incomplete Spork wrote:I still think the humvee, vodnik, tachnical, etc. should be able to be driven by anyone.
It's posible i think but very hard to code.

Re: Russian Maps

Posted: 2009-02-23 22:45
by GreedoNeverShot
It's possible i think but very hard to code.
No.... It would be like reg bf2, all you would have to do is change the vehicle spawns to no (0) "Team on Vehicle" under the bf2 editor. Neutral vehicles people hop out of would be visible by the enemy on the map.

Re: Russian Maps

Posted: 2009-02-24 00:43
by hx.bjoffe
Anyone remember Airdrop-vehicles? What a mess ;)

Re: Russian Maps

Posted: 2009-02-24 04:50
by SocketMan
hx.bjoffe wrote:Anyone remember Airdrop-vehicles? What a mess ;)

Cartillery !!!

I've forgotten until now :razz:
Nothing makes you feel like god more then dropping a Vodnik on an F-35 taking off.

Maybe the Russians don't want to take a risk of hidden IED's inside the technicals?
Safety first ;)

Re: Russian Maps

Posted: 2009-02-24 10:04
by hx.bjoffe
SocketMan wrote:Cartillery !!!

I've forgotten until now :razz:
Nothing makes you feel like god more then dropping a Vodnik on an F-35 taking off.
'Cartillery' wasn't teamlocked. Made "flanking" alot simpler.

Re: Russian Maps

Posted: 2009-02-25 04:09
by Expendable Grunt
The biggest problem is that once you hop out of a permanently neutral vehicle, it pops up back on the map/minimap as a gray icon. I've ruined surprise attacks this way.

M.