Kits sugestions Mix
Posted: 2009-02-24 14:25
I have readinig alot of sugentions of new kits has well they logistic to deploy it, and i have the ideias to put all this ideias working fine. whictout hardcore.
Paratroper: It will be a commander Asset, he gives the Parachutes to the entire squad, you dont need to get a kit, to be more realistc, you must go to a suply crate and get the parachute, because the ammo of the parachute is 0, when you go to a suply crate you pick up the parachute. the nunber of times you can use the parachute i leave to Devenployers. No commander mean no Paratropers
Scout / Especial Ops: Insteand of building a Scout, i leave to build a Special Ops Soldir, that have the tricket count of 2 insteand of 1. he have lots of Stamina, Sileciend Weopows, Can swin faster, have the graping hook, granades, and smoke granedes. also binocular, Better acuraty and have a bit more Healt has well litle Supresion time and less penality when is hurt has well extra field dressing. this kit can by only used when the commander allow it. the ammount of that kits is quite limited only 5, and the commander can give all this kits to only one Squad make he's own Elite strike team for the most important missions. No commander mean no Especial OPS squad.
Heavy weopows from spawn: To be not overpower a squad whicht 6 squad mates can spawn whicht automatic rifles/LAT/Grenades Laucher they amount of this kits is limited to ONE (1) per squad this kit dont count has a pick up, so the squad can pick up some extra heavy weopory when found a Suplys, the fire power of the squads will grow a bit. remenber you can only pick up a kit from spawn if you squad have 6 menbers and can be only one kit, also the squad leader that says what kit is. Especial ops squad can pick up any kit, but also is just ONE (1) kit.
Weopow Swicht: It will works just like a unlock, but it change the weopow, from a Assault rilfe to a SMG, from a SMG to Shot gun, From Iron Sights to Scope. alowing people to pick up they favorit weopows, the weopows that are alowed for each class, i wil leave it to devolployers, it will be quite over power give scope for all clases
Balaces: The ammount of LAT will be decresed to 2 and the HAT incresed to 3 instead of 2, the armor will grow a bit just enought to fall back to reapairs, and if it's not doend the tank craches, when the tank is in heavy damage beguin to apear some smoke and it become a bit harder to drive has well shoot, and to make manuver, but the tank still operate unless it recive another missele. only heavy anti tank do this efect, and LAT has well are alerdy in game have 2 fires of missels, unless the squad has pick up another AT weopow in a suply, this squad canot defeat a Tank, only cause it Retreat.
Psicologi: THis is not all Squad that will have LAT, because it's alone dont damage enought the tank, and Automatic rifle has well Grenade Laucher some times are welcome, so unless the Squad have A Anti tank Politic, the squad will not able to deafeat tanks. I belive in Real life exist Anti tank Squads, Right?
This ideias may be a bit hard core, but be constructive, make balaces, has well more improvents or other ideias. some are good ideias, some not, take what is good, leave what is bad.
Paratroper: It will be a commander Asset, he gives the Parachutes to the entire squad, you dont need to get a kit, to be more realistc, you must go to a suply crate and get the parachute, because the ammo of the parachute is 0, when you go to a suply crate you pick up the parachute. the nunber of times you can use the parachute i leave to Devenployers. No commander mean no Paratropers
Scout / Especial Ops: Insteand of building a Scout, i leave to build a Special Ops Soldir, that have the tricket count of 2 insteand of 1. he have lots of Stamina, Sileciend Weopows, Can swin faster, have the graping hook, granades, and smoke granedes. also binocular, Better acuraty and have a bit more Healt has well litle Supresion time and less penality when is hurt has well extra field dressing. this kit can by only used when the commander allow it. the ammount of that kits is quite limited only 5, and the commander can give all this kits to only one Squad make he's own Elite strike team for the most important missions. No commander mean no Especial OPS squad.
Heavy weopows from spawn: To be not overpower a squad whicht 6 squad mates can spawn whicht automatic rifles/LAT/Grenades Laucher they amount of this kits is limited to ONE (1) per squad this kit dont count has a pick up, so the squad can pick up some extra heavy weopory when found a Suplys, the fire power of the squads will grow a bit. remenber you can only pick up a kit from spawn if you squad have 6 menbers and can be only one kit, also the squad leader that says what kit is. Especial ops squad can pick up any kit, but also is just ONE (1) kit.
Weopow Swicht: It will works just like a unlock, but it change the weopow, from a Assault rilfe to a SMG, from a SMG to Shot gun, From Iron Sights to Scope. alowing people to pick up they favorit weopows, the weopows that are alowed for each class, i wil leave it to devolployers, it will be quite over power give scope for all clases
Balaces: The ammount of LAT will be decresed to 2 and the HAT incresed to 3 instead of 2, the armor will grow a bit just enought to fall back to reapairs, and if it's not doend the tank craches, when the tank is in heavy damage beguin to apear some smoke and it become a bit harder to drive has well shoot, and to make manuver, but the tank still operate unless it recive another missele. only heavy anti tank do this efect, and LAT has well are alerdy in game have 2 fires of missels, unless the squad has pick up another AT weopow in a suply, this squad canot defeat a Tank, only cause it Retreat.
Psicologi: THis is not all Squad that will have LAT, because it's alone dont damage enought the tank, and Automatic rifle has well Grenade Laucher some times are welcome, so unless the Squad have A Anti tank Politic, the squad will not able to deafeat tanks. I belive in Real life exist Anti tank Squads, Right?
This ideias may be a bit hard core, but be constructive, make balaces, has well more improvents or other ideias. some are good ideias, some not, take what is good, leave what is bad.