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Insurgency spawn times

Posted: 2009-02-25 13:50
by rampo
I believe the insurgency should have a much much smaller spawn time like 10seconds? it would be nice to make everybody more daring and.... well more suicidal =P. This i believe would really take the game play experience to a lot more better level. there would be more suicide attacks,daring ambushes and knife battles :roll: (this doesnt completely go to the collabrators and yes i did the search!!!! so dont block!!!:evil :)

Re: Insurgency spawn times

Posted: 2009-02-25 14:09
by Harrod200
In the past, insurgents had much shorter spawn times than the BluFor, and it worked well, but that was when there were also spawns everywhere and the balance was totally different.

The way it's balanced now, the INS are more like a regular army than a disorganised insurgency, so the balance is much closer to two conventional armies fighting each other.

Re: Insurgency spawn times

Posted: 2009-02-25 14:32
by Rudd
Harrod200 wrote:In the past, insurgents had much shorter spawn times than the BluFor, and it worked well, but that was when there were also spawns everywhere and the balance was totally different.

The way it's balanced now, the INS are more like a regular army than a disorganised insurgency, so the balance is much closer to two conventional armies fighting each other.
which makes very little sense as the whole beauty of insurgency was that it wasn't 2 conventional armies.

Re: Insurgency spawn times

Posted: 2009-02-25 18:20
by Harrod200
Dr2B Rudd wrote:which makes very little sense as the whole beauty of insurgency was that it wasn't 2 conventional armies.
/AGREE

Playing against an enemy who could appear from any of a hundred places in very short times meant blufor rarely had the time to wander around searching at their leisure and had to be on their guard at all times.

Now, Insurgency's a case of 'find the hideout, kill it, snipe the poor ******** on the horizon while searching every inch of the area in perfect safety'