Titan style gameplay on the USMC Carrier
Posted: 2009-02-27 11:46
This game is great, but I feel that it does lack one thing in particular - CQB.
CQB would test players reactions, planning and teamplay skills and yet is something I have yet to see in the mod, despite the capability for it.
On Muttrah City the MEC's final flag (which the USMC never get to) is the MEC fortress, anyone who has been around the flag will know how tough it would be to capture and the potential it has for some great firefights, however it is the one flag that I have never seen get taken or get close to being taken (there are too many flags before it).
You could probably make a whole map/gameplay mode which involves raiding such a place?!
Next is the USMC carrier, now i don't know how hard it would be to code the USMC blowing up, or to code in a new USMC but again it has some potential. Make it so there are a few more corridors, have it has the final flag for the USMC or have a whole map dedicated to the destruction of the ship. It could turn out like the titan gameplay where the people on the ship would rigg it up with traps or just spam grenades, but im sure you could find a way around that.
One last thing, ever thought about vehicle radios like in BF:V?
Just something you could look at.
Radios
CQB would test players reactions, planning and teamplay skills and yet is something I have yet to see in the mod, despite the capability for it.
On Muttrah City the MEC's final flag (which the USMC never get to) is the MEC fortress, anyone who has been around the flag will know how tough it would be to capture and the potential it has for some great firefights, however it is the one flag that I have never seen get taken or get close to being taken (there are too many flags before it).
You could probably make a whole map/gameplay mode which involves raiding such a place?!
Next is the USMC carrier, now i don't know how hard it would be to code the USMC blowing up, or to code in a new USMC but again it has some potential. Make it so there are a few more corridors, have it has the final flag for the USMC or have a whole map dedicated to the destruction of the ship. It could turn out like the titan gameplay where the people on the ship would rigg it up with traps or just spam grenades, but im sure you could find a way around that.
One last thing, ever thought about vehicle radios like in BF:V?
Just something you could look at.
Radios