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Surge in teamkilling
Posted: 2009-02-28 03:06
by Spacker
I've seen numerous tk's over the last month and I've found out it's because of the lack of servers running good maps. We can avoid large amounts of tk's by running the map "Al Basra" and keep this mod alive by doing so. Thanks
Re: Surge in teamkilling
Posted: 2009-02-28 04:09
by McBumLuv
...
Wow, I'm afraid I fail to see your reasoning. It's like saying I'm seeing more and more Mcdonalds Food chains, but we can keep good food alive by eating our socks.
It's sense that this thread lacks

Re: Surge in teamkilling
Posted: 2009-02-28 04:17
by Cyrax-Sektor
Al Basrah isn't the only good map in this mod. Changing all servers to just one map will not solve the problem.
P.S. Does anyone else see a connection here?
BF2S Forums / Project Reality...Download it!
Re: Surge in teamkilling
Posted: 2009-02-28 04:31
by master of the templars
Cyrax-Sektor wrote:Al Basrah isn't the only good map in this mod. Changing all servers to just one map will not solve the problem.
P.S. Does anyone else see a connection here?
BF2S Forums / Project Reality...Download it!
lol

at least he admits it

Re: Surge in teamkilling
Posted: 2009-02-28 04:42
by charliegrs
Re: Surge in teamkilling
Posted: 2009-02-28 05:49
by Spartan0189
Well, Your opinion sucks honestly.
The server will rotate through the maps that are most popular by their designation or by their server game mode. (Ie: Insurgency Only server = Only Insurgency Maps like Basrah, and then Mixed = Mixed AAS maps and what not)
Re: Surge in teamkilling
Posted: 2009-02-28 05:57
by Rudd
I banned three people today for Tking
They SHALL BE PURGED
Re: Surge in teamkilling
Posted: 2009-02-28 06:45
by ArPeeGee
This thread has a high level of fail. ************
Edit : NO IBL please
Re: Surge in teamkilling
Posted: 2009-02-28 07:18
by CodeRedFox