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[Map] Sangin - Update

Posted: 2009-03-03 09:11
by Dr Rank
I decided to put up a few new WIP screenshots of Sangin (my new 4km x 4km Southern Afghanistan map - Kashan/Qinling sized) as a way of saying thankyou to all of our supportive community members in light of our sucesses in MOTY 2008. Its also been a while since I've posted any information on this one, so now seems like a good time to bring you all up to speed. If you missed the original Dev Journal Entry on the map you can find it here:

https://www.realitymod.com/forum/f316-2 ... n-wip.html

A lot of the detail has yet to be added, compounds have not yet been fully built, object lightmaps have not been run, and most of what you see is subject to change (all of the grass etc you currently see in the fields will be replaced using Rhino's new overgrowth field technique and will include a greater variety of crops/grass). I also have some pretty exciting ideas regarding gamemodes, which will of course all be geared towards making this the most realistic gaming experience possible. More details on those will be released at a later date.

A WIP minimap:

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(The lightly coloured green areas to the south and east indicate roughly where new fields still have to be added, ignore the objects in the top left and bottom right as they will not be included)

Some ingame screenshots:

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I also encourage you to imagine seeing Stigger's amazing RAF Chinook HC2 flying around... ;) :

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I have quite a few more suprises left with this one, stay tuned for further updates later this year.

Re: [MAP] Sangin - Update

Posted: 2009-03-03 09:16
by Razick
Looks great

Re: [MAP] Sangin - Update

Posted: 2009-03-03 09:19
by ReconAus
WOW this is going to be my new favorite map, great work ;)

Recon

Re: [MAP] Sangin - Update

Posted: 2009-03-03 09:25
by sakils2
Me wants this map in 0.9 NOW!

Great looking map, mate. :thumbsup:

Re: [MAP] Sangin - Update

Posted: 2009-03-03 09:27
by Glimmerman
It looks real promissing :) cant wait to beta it :)

Re: [MAP] Sangin - Update

Posted: 2009-03-03 09:44
by Psyko
JIZZZZZZZZZZZZZZZZZZZ!!!!!!!!!!!! :shock: :shock: :mad: :mad:

Re: [MAP] Sangin - Update

Posted: 2009-03-03 09:45
by Spaz
Looking good mate :)

Re: [MAP] Sangin - Update

Posted: 2009-03-03 09:47
by ghOst819
I feel like im seeing Ross kemp in afghanistan pics.Nice owrk :)

Re: [MAP] Sangin - Update

Posted: 2009-03-03 09:59
by the_12_gauge
:shock:

Re: [MAP] Sangin - Update

Posted: 2009-03-03 10:29
by Simmage
Looks like a very unique map, look forward to playing on it! ;)

Re: [MAP] Sangin - Update

Posted: 2009-03-03 10:37
by Kirq
Looks great !

Re: [MAP] Sangin - Update

Posted: 2009-03-03 10:50
by Ricardo-SC
Image

Very very good job, congratulations!!!

Re: [MAP] Sangin - Update

Posted: 2009-03-03 11:12
by LtSoucy
Wow, your right when you said your doing alot of work to get this into 0.9, looks great keep working. :P

Re: [MAP] Sangin - Update

Posted: 2009-03-03 11:34
by AnRK
BrotherAlex wrote:I like the colour of the grass.
I like the colour of the Chinook that had better bloody well be in it!

Re: [MAP] Sangin - Update

Posted: 2009-03-03 12:11
by General_J0k3r
looks awesome. i assume it'll be insurgency or taliban?

Re: [MAP] Sangin - Update

Posted: 2009-03-03 12:18
by sakils2
looks awesome. i assume it'll be insurgency or taliban?
Do have a game mode called Taliban? :D

Re: [MAP] Sangin - Update

Posted: 2009-03-03 12:19
by sakils2
*Do we

P.S. We need edit button :(

Re: [MAP] Sangin - Update

Posted: 2009-03-03 12:46
by Mora
Looks good :)

Re: [MAP] Sangin - Update

Posted: 2009-03-03 12:52
by Smegburt_funkledink
OMG WOOT!! BOOYAH!

Awesome work Rankie, can we has 0.9 naow plox?