Constructable scout towers.
Posted: 2009-03-05 12:19
Ok. So I have been thinking.
(yes, I know it's been discussed..... now read on)
We have foxholes..... And they are..... at best, exploits.
Honestly, I only see them used as exploits.
And if you don't know what I am talking about, try building one on a steep enough hill, crawl underneath it, and now become the invincible warrior that you are! You know have a invisible wall from your side, and they can't see you..... btw, you can shoot from your side ^_-
(brings to mind, the OBVIOUS bunker exploit in kozelsk..... tsk tsk map makers... tsk tsk... me and 1 other guy held off 3 attacking russian squads.... won the map...... using an exploit that was placed on purpose..... wtf over?)
I have a suggestion.
Let me present to you, Devil's scout towers!
I have attached a basic example, I leave it to you dev's to work out the specifics.
The height of it, is quite crucial, as it can be very easily too high, or too short.
Well, thats basically it.
Constructable scout towers..... yup. I think they are very much needed, in forest maps like fools road, and mestia.... Kozelsk on the other hand, in my opinion, is perfectly fine without them... But hey, who is to say they wouldn't be fantastic.
DEV's feel free to PM me, if you would like to discuss it further, I can also be found on the Hardcore clan's Vent server.
Thank you! This mod is the best out there, because you listen to the community.
Thanks for all your hard work.
(yes, I know it's been discussed..... now read on)
We have foxholes..... And they are..... at best, exploits.
Honestly, I only see them used as exploits.
And if you don't know what I am talking about, try building one on a steep enough hill, crawl underneath it, and now become the invincible warrior that you are! You know have a invisible wall from your side, and they can't see you..... btw, you can shoot from your side ^_-
(brings to mind, the OBVIOUS bunker exploit in kozelsk..... tsk tsk map makers... tsk tsk... me and 1 other guy held off 3 attacking russian squads.... won the map...... using an exploit that was placed on purpose..... wtf over?)
I have a suggestion.
Let me present to you, Devil's scout towers!
I have attached a basic example, I leave it to you dev's to work out the specifics.
The height of it, is quite crucial, as it can be very easily too high, or too short.
Well, thats basically it.
Constructable scout towers..... yup. I think they are very much needed, in forest maps like fools road, and mestia.... Kozelsk on the other hand, in my opinion, is perfectly fine without them... But hey, who is to say they wouldn't be fantastic.
DEV's feel free to PM me, if you would like to discuss it further, I can also be found on the Hardcore clan's Vent server.
Thank you! This mod is the best out there, because you listen to the community.
Thanks for all your hard work.