Page 1 of 2
Karbala, and Archer. Air asset sugg.
Posted: 2009-03-05 12:52
by devilorchestra
Why not take the Apache, out of Karbala, put it on archer.
limit archer to 1 huey.
Limit Karbala to 1 LB, and a atk lb.
I like what you did with ramiel. Although I would rather have the apache on ramiel, than karbala any day of the week.
Archer needs air support, it just does... and limiting to 1 huey, balances, having the apache.
p.s.
Why don't the russians get an 8 seater on Kozelsk? WTF over?
Re: Karbala, and Archer. Air asset sugg.
Posted: 2009-03-05 12:54
by Zimmer
devilorchestra wrote:
p.s.
Why don't the russians get an 8 seater on Kozelsk? WTF over?
Alittle hard trying to land in the forest and when the chopper first finds a place to land its a big target for a RPG.
Re: Karbala, and Archer. Air asset sugg.
Posted: 2009-03-05 13:34
by Incomplete Spork
no. Archer is to open and plain and an apache would just rape and make it unfair.
Re: Karbala, and Archer. Air asset sugg.
Posted: 2009-03-05 14:52
by McBumLuv
Well, Archer's going Canadian, so it wouldn't last, anyways. Karbala's good, it just needs adjustements, but then it it would be complete win.
Re: Karbala, and Archer. Air asset sugg.
Posted: 2009-03-05 15:24
by Tannhauser
Indeed, Op Archer is Canadian. So the strongest you will get is a Griffon mounted with rocket pods. Maybe that, but a dedicated Attack Helicopter would be too much to handle for talibans. It would also detract from the gameplay and just become a rape-or-be-raped type of game.
Re: Karbala, and Archer. Air asset sugg.
Posted: 2009-03-05 16:57
by jbgeezer
IRL, its the attack choppers that keep our troops in afghanistan alive mostly. Taliban hide in high mountains, they see you, you dont see them.
Re: Karbala, and Archer. Air asset sugg.
Posted: 2009-03-05 20:13
by CAS_117
All the air support in A-Stan is under the same command structure. You get whatever is available regardless of the parent country.
Re: Karbala, and Archer. Air asset sugg.
Posted: 2009-03-06 00:37
by charliegrs
no matter what map, if you suggest attack air assets like gunships and jets on insurgent maps everyone goes "OHH NOZZZ THAT WOULD BE U4ER RAPEAGE TO INSURGENTS!!!111" nevermind the fact that troops using planes and choppers for close air support is what they do in real life.
Re: Karbala, and Archer. Air asset sugg.
Posted: 2009-03-06 00:43
by Incomplete Spork
In real life there is few insurgents out of the civilian population and most of the time is spent patrolling around.
Hell since he wants that lets add in that our character must sleep for 5 hours and must spend the majority of time patrolling in a desert all day.
Re: Karbala, and Archer. Air asset sugg.
Posted: 2009-03-06 00:56
by gazzthompson
charliegrs wrote:no matter what map, if you suggest attack air assets like gunships and jets on insurgent maps everyone goes "OHH NOZZZ THAT WOULD BE U4ER RAPEAGE TO INSURGENTS!!!111" nevermind the fact that troops using planes and choppers for close air support is what they do in real life.
IRL ins see a chopper and GTFO, leave, go home, put weapons down, fight another day... all of which are not possible in game.
Re: Karbala, and Archer. Air asset sugg.
Posted: 2009-03-06 01:02
by CAS_117
See this is why we need a surrender button.
Re: Karbala, and Archer. Air asset sugg.
Posted: 2009-03-06 01:29
by torenico
CAS_117 wrote:See this is why we need a surrender button.
And Mumble.
Re: Karbala, and Archer. Air asset sugg.
Posted: 2009-03-06 01:40
by badmojo420
If we had bigger maps, and gas usage i would agree with adding more attack choppers to insurgency, but the way it is, a chopper could do a circle of archer in about a minute. Its very unrealistic that the helicopter would be staying so close to the ground troops for such an extended period of time as they do in PR. In RL your helipad usually isnt 500m away from the front lines.
Id rather see an A10 be added, at least it requires some form of teamwork to be effective. The Apache is just too much of a death machine.
Re: Karbala, and Archer. Air asset sugg.
Posted: 2009-03-06 01:55
by Robbi
badmojo420 wrote:If we had bigger maps, and gas usage i would agree with adding more attack choppers to insurgency, but the way it is, a chopper could do a circle of archer in about a minute. Its very unrealistic that the helicopter would be staying so close to the ground troops for such an extended period of time as they do in PR. In RL your helipad usually isnt 500m away from the front lines.
Id rather see an A10 be added, at least it requires some form of teamwork to be effective. The Apache is just too much of a death machine.
Thats like the biggest contradiction in terms ive heard ina long time, good job badmojo

Re: Karbala, and Archer. Air asset sugg.
Posted: 2009-03-06 02:12
by badmojo420
Robbi187 wrote:Thats like the biggest contradiction in terms ive heard ina long time, good job badmojo
ummm what
I said the attack chopper it too lethal in PR. The A10 requires assistance from ground troops, therefore it gets used in a more realistic way. How is that a contradiction.
In real life the attack chopper gets called in to strike a target, in PR the apache just roams around the map blowing up everything it sees.
In real life the A10 gets called in to strike a target, in PR the A10 usually flies in circles until someone lases a target or give a grid to strafe.
Therefore the A10 is used more realistically and would be less devastating to the insurgents or taliban.
Re: Karbala, and Archer. Air asset sugg.
Posted: 2009-03-06 02:20
by McBumLuv
Mojo, he's only saying you ranted about small maps, and how it's unrealistic for Apaches to be considered because they're only 500 meters from base, and you then suggested that the A-10, a fixed wing jet, be implemented instead.
Not that he's criticizing, he's just saying it's a funny contradiction
Re: Karbala, and Archer. Air asset sugg.
Posted: 2009-03-06 02:21
by Tirak
And helicopters can be rearmed very close to the front, so it is feasible to have a helicopter being reloaded 500 meters from the front.
Re: Karbala, and Archer. Air asset sugg.
Posted: 2009-03-06 02:33
by badmojo420
sigh, i said *USUALLY* in bold for a reason. I know they can be rearmed anywhere flat. But does that happen often, i doubt it. While re-arming they are very vulnerable, the US military isnt going to land their choppers in range of an enemy RPG or sniper on the front line. Sure there are times where fighting happens close to the helipad, but the whole idea of a chopper is to reach out and touch someone from afar, when needed by the troops on the ground, not to drive up and blow the shit out of everything like your a freakin IFV.
Re: Karbala, and Archer. Air asset sugg.
Posted: 2009-03-06 04:17
by CAS_117
Actually in Afghanistan I've read that pilots often put down just outside of a combat zone to do field repairs, remove bullets, reconnect some wires, and go back in again.