RADAR
Posted: 2009-03-09 17:31
I have searched forum and seen plenty of ideas and tests about radar.
I would like to add a comment about radar in general.
If it is possible it would be awesome to add radar to all vehicles/asstes that have radar in real life eg. some AA vehicles. Radar to only work for aircraft and maybe only over a specific altitude maybe 50-100m and up.
Also maybe add a radar station to building assets to be placed close to FOP. Tow station would also be neat if that is possible. If it would turn out to be too many radars on map if available on every FOP, have a static one in main bases that either commander can use or any other guy, this is not to pinpoint enemy jets and so on put to be able to know if they are up and in what part of the map they are in.
Fighter jets should have a radar on them aswell, maybe showing enemy aircraft on the minimap or something if that is possible to implement.
Radar would add a huge realism part to PR and add to even more teamworking.
Obviously there is a locking system that can lock/radar in on specific ingame targets, as shown in the test video http://www.youtube.com/watch?v=JZSmDVA1suQ 1 min 10 sec. If this could be made to work somehow, wed have a radar.
EDIT: ALSO check his other post 4 down
I would like to add a comment about radar in general.
If it is possible it would be awesome to add radar to all vehicles/asstes that have radar in real life eg. some AA vehicles. Radar to only work for aircraft and maybe only over a specific altitude maybe 50-100m and up.
Also maybe add a radar station to building assets to be placed close to FOP. Tow station would also be neat if that is possible. If it would turn out to be too many radars on map if available on every FOP, have a static one in main bases that either commander can use or any other guy, this is not to pinpoint enemy jets and so on put to be able to know if they are up and in what part of the map they are in.
Fighter jets should have a radar on them aswell, maybe showing enemy aircraft on the minimap or something if that is possible to implement.
Radar would add a huge realism part to PR and add to even more teamworking.
Obviously there is a locking system that can lock/radar in on specific ingame targets, as shown in the test video http://www.youtube.com/watch?v=JZSmDVA1suQ 1 min 10 sec. If this could be made to work somehow, wed have a radar.
EDIT: ALSO check his other post 4 down