Helicopter Viewpoints
Posted: 2009-03-12 06:28
Alright, been doing some flying lately and the one thing that has been bugging me is the viewpoints for the helicopters (particularly the transport ones). Our current setup is like this:
Weapon 9-Look Right
Weapon 7-Look Left
Weapon 8-Look Up
Now to be honest, the one that really gets on my nerves if the "Look Up" weapon. Now who in heaven would want to look up? Surely if you came in in that general direction, you can go out that way (no offense intended). I would like to suggest we add a new viewpoint that allows you to look down through glass windows on the underside of the cockpit, so you can see where you are landing. That's what they are for, to point. Of course this only applies to the Huey, LB (perhaps the attack LB as well?) Blackhawk and the Lynx as those are the only helos with those windows. It would really help landing, especially in hazardous (read: annoying terrain/on top of buildings) areas.
Now, before I complete this, is it possible for all these viewpoints to be moved to the "FX" controls (F10-F11-F12). While this is relatively irrelavent for the transport helos, it becomes a pain when flying a jet if every time you look left, right or up your weapon switches to the "RADAR off"; if you're trying to hit something with rockets, LGBs etc. this can get in the way. Then of course if you look behind you, you have to press "F9" to get back to the usual view, as looking behind you is a viewpoint not a weapon. Vice versa punching F9 does not make you look straight ahead from looking left or right as these are weapons, not viewpoints.
In light of those arguments, I suggest a view control setup like this:
For transport helos with lookdown windows:
F9-Cockpit (Unchanged)
F10-Look Left
F11-Look Down
F12-Look Right
For all other transport helos:
F9-Cockpit (Unchanged)
F10-Look Left
F11-Look Up (There isn't much else)
F12-Look Right
For attack helos*:
F9-Cockpit (Unchanged)
F10-Look Left
F11-Look Up (Same Reason)
F12-Look Right
For Jets**:
F9-Cockpit (Unchanged)
F10-Look Left
F11-Look Behind
F12-Look Right
*The attack LB would have the same views as helos with lookdown windows, because it has them.
**I'm not sure how useful the "Look Up" view is in jets -can we use more than the three available "FX" viewpoint keys?
My intention is that flying choppers (and Jets) will be made somewhat easier (from a reality point of view of course) and we won't end up having to flick through jet weapons after locating our targets any more. Also, it means those guys with the programmable sticks won't end up typing "1" endlessly whenever they switch modes.
Thanks DEV's, and see you on Battlefield!
Weapon 9-Look Right
Weapon 7-Look Left
Weapon 8-Look Up
Now to be honest, the one that really gets on my nerves if the "Look Up" weapon. Now who in heaven would want to look up? Surely if you came in in that general direction, you can go out that way (no offense intended). I would like to suggest we add a new viewpoint that allows you to look down through glass windows on the underside of the cockpit, so you can see where you are landing. That's what they are for, to point. Of course this only applies to the Huey, LB (perhaps the attack LB as well?) Blackhawk and the Lynx as those are the only helos with those windows. It would really help landing, especially in hazardous (read: annoying terrain/on top of buildings) areas.
Now, before I complete this, is it possible for all these viewpoints to be moved to the "FX" controls (F10-F11-F12). While this is relatively irrelavent for the transport helos, it becomes a pain when flying a jet if every time you look left, right or up your weapon switches to the "RADAR off"; if you're trying to hit something with rockets, LGBs etc. this can get in the way. Then of course if you look behind you, you have to press "F9" to get back to the usual view, as looking behind you is a viewpoint not a weapon. Vice versa punching F9 does not make you look straight ahead from looking left or right as these are weapons, not viewpoints.
In light of those arguments, I suggest a view control setup like this:
For transport helos with lookdown windows:
F9-Cockpit (Unchanged)
F10-Look Left
F11-Look Down
F12-Look Right
For all other transport helos:
F9-Cockpit (Unchanged)
F10-Look Left
F11-Look Up (There isn't much else)
F12-Look Right
For attack helos*:
F9-Cockpit (Unchanged)
F10-Look Left
F11-Look Up (Same Reason)
F12-Look Right
For Jets**:
F9-Cockpit (Unchanged)
F10-Look Left
F11-Look Behind
F12-Look Right
*The attack LB would have the same views as helos with lookdown windows, because it has them.
**I'm not sure how useful the "Look Up" view is in jets -can we use more than the three available "FX" viewpoint keys?
My intention is that flying choppers (and Jets) will be made somewhat easier (from a reality point of view of course) and we won't end up having to flick through jet weapons after locating our targets any more. Also, it means those guys with the programmable sticks won't end up typing "1" endlessly whenever they switch modes.
Thanks DEV's, and see you on Battlefield!