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grappling hook unrealistic?
Posted: 2009-03-15 22:57
by Anderson29
Well...instead of the title being "remove the grapple its unrealistic". I thought maybe I'd see what everyone else thinks.
I've been thinking for a while and I think I would want the grappling hooks removed...I think it brings a part of BF2v that doesn't belong in PR like the the zip line.
The unrealistic part is that soldiers with 70lbs of gear on, climbing ropes, just doesn't make sense to me. I don't know if the Dev's meant it to simulate something else but IMO I don't think it belongs in PR.
On the other hand though, it does crate some interesting strategies during game play, although unrealistic but fun.
So what say the community?
edit: couldn't add more poll options...so if your thinking its a metaphor for whatever, then i would go w/ option 3
edit2: and if i could add an option to the poll i would of made the "i think grapples should be limited to snipers or other limited kit". so sorry if you think that and you don't have an option.....my mistake.
Re: grappling hook unrealistic?
Posted: 2009-03-15 23:05
by ReadMenace
Unfortunately, I believe it would restrict most players if every building on Al Basrah was open for us to enter; the grappling hook is a metaphor for gaining access to a building. I think it should stay, but not for any of the polling reasons.
-REad
Re: grappling hook unrealistic?
Posted: 2009-03-15 23:14
by gazzthompson
id say hook is metaphor for being able to kick a door in any building and get to roof. thus its realistic and should stay
Re: grappling hook unrealistic?
Posted: 2009-03-15 23:14
by Spec
There is a missiong vote option. Two actually.
The usual
"- Other (Please specify)"
As well as
"- Is unrealistic but with realistic outcome"
The latter is what most people will say, including myself; it is unrealistic to have the hook itself, but this is the only way climbing can be done in BF2.
Re: grappling hook unrealistic?
Posted: 2009-03-15 23:20
by Spartan0189
IMO, I think the grappling hook is fine, the deploying part is alright, although, it looks like rods interconnected when thrown :-\
Re: grappling hook unrealistic?
Posted: 2009-03-15 23:21
by Harrod200
Many times in real urban environments, ladders will be used by squads who need to gain access to (I'd imagine usually specially targetted) buildings, so I'd imagine the rope is a good metaphor for that.
Re: grappling hook unrealistic?
Posted: 2009-03-15 23:31
by V3N0N_br
Spec_Operator wrote:There is a missiong vote option. Two actually.
The usual
"- Other (Please specify)"
As well as
"- Is unrealistic but with realistic outcome"
The latter is what most people will say, including myself; it is unrealistic to have the hook itself, but this is the only way climbing can be done in BF2.
Agreed,
It is not graphically precise, but it is a bitter mean for a sweet end. I remember when we didn't have it, it was quite annoying that all the buildings you could go up were already marked, afterall, you could only go up on those that had ladders.
Re: grappling hook unrealistic?
Posted: 2009-03-15 23:37
by Rudd
The old system of spec opz carrying it would work fine.
or another kit, like combat engineer...
Re: grappling hook unrealistic?
Posted: 2009-03-15 23:45
by badmojo420
IMO every insurgent kit should get a rope. And like rudd said, the combat eng should be the one with it. Not a spawnable kit.
Re: grappling hook unrealistic?
Posted: 2009-03-15 23:46
by Masaq
Or, start making some lovely new statics we can use with interiors...
Re: grappling hook unrealistic?
Posted: 2009-03-15 23:52
by gazzthompson
some 1 added the option for "the rope is a metaphor for having a realistic access to buildings that you would have IRL" or words to that effect
Re: grappling hook unrealistic?
Posted: 2009-03-15 23:54
by waldo_ii
The grappling hook is a metaphor for building entry, building control, building scaling, wall climbing, and supports squad cohesion and tactical movement.
It makes up for engine limitations, map limitations/building model limitations, player limitations, and promotes good teamwork and thinking. I'm sure you've seen pictures of soldiers lifting eachother up over walls. You can't do that in BF2 (lifting other players), so the grapple compensates for that. You cannot enter many buildings to get on the roof, and the grapple compensates for that. You can't get on top of a roof or over a wall unless you stick to your squad's rifleman specialist/civilian, so it brings people together to play more realistically.
It stays.
Re: grappling hook unrealistic?
Posted: 2009-03-16 01:26
by Guacy_Doidão
Frist we have bad anti tank weopows. whicht 1 ammo, we cant miss and we must fire in the back or left to destrowe the tank, if not we die. and some times when we need they AT there are all in use. and the SMG is nearly useless, because i what to kill tanks, not people after people say that it will be hardcore but in insurgecy mod i dont see the AT hardcore i see it like a decent AT just that i like more to trow stones and have extra ammo. and now we will not have graping hooks, kwoning that it is real, exist, and soldirs are training to overum all obstaquele, kwoning this is one of the advantages of all infatry, and the carange in Staligard by the snipers on the roofs? using this grapi hooks in a war of past? what more it will hapen, they will give one granade? because rains of granedes are unreal? or get away artilhary that are alerdy never used because the leght of couldown has well no inteligence to commander to use and have fun and make diference playing has commander?
and you guys say this is unrealist?,
kwoning that a toma hank missel can kill you inside a bunker by the ar entrace?
and the fragment bomb that destrowe a entire tank division whicht acuracy?
and all the hardcore that existe the War in reality? but not in Project reality?
sorry about, but this is democracy, and i hight suport the graping hook. but i really what to take out the ladders, it is impossible that all buildings have a ladder? there saying hey sniper come here, i am a good place to shoot.
Re: grappling hook unrealistic?
Posted: 2009-03-16 01:29
by aperson444
I'd think that a civilian insurgent can still carry a grappling hook, and other insurgents can still climb the rope.
Re: grappling hook unrealistic?
Posted: 2009-03-16 01:35
by Redamare
When you think about it they realy arnt realistic. you dont see solders running around grappling buildings and such ... BUT PR has sort of molded aroundthe ability to graple soo i pick ( i dont care ) Its up to the Devs... It wouldnt Hurt taking them away only on certian maps like in .75
Re: grappling hook unrealistic?
Posted: 2009-03-16 02:06
by Incomplete Spork
Until we get custom static buildings that are enterable with ways to the roof I think it should stay.
Re: grappling hook unrealistic?
Posted: 2009-03-16 03:03
by Rudd
gazzthompson wrote:some 1 added the option for "the rope is a metaphor for having a realistic access to buildings that you would have IRL" or words to that effect
yeah, but during combat it sucks, L4D building defence
Re: grappling hook unrealistic?
Posted: 2009-03-16 04:41
by Anderson29
the only reason i bring this poll up is because i was playing on fallujah earlier today and i and my squad were entering compounds via rope and not using the breaching shot gun. and it got me thinking....when i was out doing missions, we always entered compounds though door ways, or with shotgun breach. but we never climbed over walls or got on top of building that didn't have access to the roofs via stairs or ladders...
but some ways we did go over walls or enter locked compounds was parking a HMMWV next to the wall and climb over that way while someone was covering you....which can be done in game....so i was just thinking that sometimes the grapple makes for completely unrealistic situations and entry points.
Re: grappling hook unrealistic?
Posted: 2009-03-16 05:59
by Alan
^Yeah, but until statics become 100% enterable (which, although difficult, is entirely possible and without limit) I think the whole grappling hook metaphour has benefits which outweigh those odd negative incidences.