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Sniper kit for SL and Cmdr only

Posted: 2009-03-23 02:50
by SleepyHe4d
I know how it sounds, but before you jump to conclusions listen to what I have to say and consider the improvement to gameplay it could have.

Part 1, Squad Leaders

First of all, I think only squad leaders should be able to request sniper kits and shouldn't need any other members to be able to get it. Let's face the facts, the sniper is a lone wolf unless with a spotter, but even then the sniper should always be a squad leader.

Yes, snipers can support and work with squads, but they need to be able to break that tie at any time and being in another squad just messes up the way the sniper works. Being a squad leader lets him be able to work not only with multiple squads but directly with the commander.

I don't really think I have to explain this part of the suggestion any further, it should be obvious that this only improves the gameplay and does nothing bad to it. Yes, people can just make a squad, get the kit, then leave, but they do that anyways with large squads and at least this way the squads won't feel like they are being used or stolen from. Also if there is even a small amount of server administration, which there should always be, they can just kick snipers that aren't squad leaders. Also, there's no reason for that person to leave the squad leader position anyways, because it gives them more abilities but doesn't take any away since they will be a lone wolf either way.

Part 2, Commander

As for the other part of the suggestion, I think the commander should always have access to his own sniper kit. You're probably thinking, wtf iz dis sht? Well it's simple, with the current problem with the commander having a slow and boring job and nobody wanting to be him, this will add more stuff to do and let you be in the field, which is the main draw of a video game, not being on a computer while on another computer.

If the realism aspect of a commander being a sniper bothers you, just think of it like you're playing the parts of two people, the sniper being the commanders recon. It fits perfect because both roles play out a little slow, so together it would be a good pace. Also they are both lone wolfish jobs.

It'll also add another tactile angle to the battlefield, since the player will possibly be out in the field, kill him and they will be without a commander for a while. It could be like the commander losing an important part of his recon or communications IRL.

I really don't see any flaws in this part of the suggestion either, this will give more of a reason to be the commander and let them be in the field and have fun too and just add more fun to the game overall. If people are applying for the commander just for the kit or putting sniping ahead of their commanding job then that is what admins and especially the mutiny button is for. Maybe the mutiny thing could be tweaked a little along with this addition to allow less people to successfully mutiny.

Now what are your thoughts and comments?

I wanted to add a poll to this thread with the 3 options below, but I didn't see any way to, wth? :\ It would be cool if a mod could do it for me. :wink:

Do you think this suggestion should be implemented?
1. Yes
2. No
3. Maybe/Part of it/Other

Re: Sniper kit for SL and Cmdr only

Posted: 2009-03-23 02:56
by crazy11
I have to say NO way.

1. I almost always have a squad leader as my spotter so he can put down markers. Also this promotes more lone wolfing of the kit.

2. Commanders should not be out in the field.

This is not a game play improving suggestion IMO. You might as well say, let anyone get the sniper kit.

Re: Sniper kit for SL and Cmdr only

Posted: 2009-03-23 02:58
by nick20404
Lone wolfing is a problem with the player not the kit, making the squad leader the sniper not only takes away from the point of being the squad leader but would probably encourage more lone wolfing, no one wants to join a squad with a sniper squad leader unless its a sniper squad, in which case a sniper squad should have only 2-3 members for a proper sniper team consisting of 2 sniper and 1 specialist or a medic.

As for commander being a sniper that would not go over well either because anyone who wanted to snipe would just be the commander regardless of if they were going to command the team or not, it would probably encourage people to not command the team but just snipe.


Squad leaders also have Soflams so they can have a longer view distance than most soilders and they can use that to spot out targets etc.

In my opinion its a bad idea and I think it would cause more problems than it would fix, I agree snipers should not lone wolf If they don't have to but I don't think snipers need more than 1 or 2 people with them and making the SL the sniper would only make that kit get lost quicker.

Re: Sniper kit for SL and Cmdr only

Posted: 2009-03-23 03:10
by SleepyHe4d
crazyasian11 wrote:I have to say NO way.

1. I almost always have a squad leader as my spotter so he can put down markers. Also this promotes more lone wolfing of the kit.

2. Commanders should not be out in the field.

This is not a game play improving suggestion IMO. You might as well say, let anyone get the sniper kit.
1. Like I said, face the facts, the sniper kit is a lone wolf kit and is meant for lone wolfing, unless you have a spotter of course, but it still should only be you two.

You do have a point about spotters being able to put down markers but there are more lone wolf snipers than there are spotter using snipers, so meh. Anyways, a simple solution is the sniper just rejoining the sniper squad.

2. Of course not in real life, but I offered an explanation for roleplaying purposes. How does adding more fun gameplay elements not improve the game? :\
nick20404 wrote:Lone wolfing is a problem with the player not the kit, making the squad leader the sniper not only takes away from the point of being the squad leader but would probably encourage more lone wolfing, no one wants to join a squad with a sniper squad leader unless its a sniper squad, in which case a sniper squad should have only 2-3 members for a proper sniper team consisting of 2 sniper and 1 specialist or a medic.

As for commander being a sniper that would not go over well either because anyone who wanted to snipe would just be the commander regardless of if they were going to command the team or not, it would probably encourage people to not command the team but just snipe.


Squad leaders also have Soflams so they can have a longer view distance than most soilders and they can use that to spot out targets etc.

In my opinion its a bad idea and I think it would cause more problems than it would fix, I agree snipers should not lone wolf If they don't have to but I don't think snipers need more than 1 or 2 people with them and making the SL the sniper would only make that kit get lost quicker.
The sniper only having 1 or 2 extra members with him max is the whole point of giving him his own squad, he could lock it if he wants to lonewolf or after he gets his spotter and other people shouldn't be joining a sniper squad.

I also addressed the issues about people applying for commander just to use his sniper kit. Sure it's not perfect, but I think it would be well worth it.

Re: Sniper kit for SL and Cmdr only

Posted: 2009-03-23 07:47
by Alan
Now, no offense but isn't the first suggestion virtually identical to this?
https://www.realitymod.com/forum/f18-pr-suggestions/56343-sniper-problem.html

As for the commander having a sniper kit? No. No and no again. I would rather he get a tactical nuke than a sniper kit...at least that would help the team. Handing him a sniper kit would cause him to immerse himself in his own little world, rather than concentrate on the wider battlefield, which is what he is supposed to be doing.

I'd more give him a pilot kit than a sniper kit.

Re: Sniper kit for SL and Cmdr only

Posted: 2009-03-23 08:07
by Axel
No kit should be requestable unless the SL gives the green light, in a way or another.

Re: Sniper kit for SL and Cmdr only

Posted: 2009-03-23 08:45
by xseeyax
Image

Re: Sniper kit for SL and Cmdr only

Posted: 2009-03-23 08:53
by Rudd
Both suggestions are well written, but I have to disagree with the OP. SLs need to lead, they can't do that while busy trying to headshot som1. When that rare instance a commander is active occurs he needs to be passing messages etc, not headshotting.

Re: Sniper kit for SL and Cmdr only

Posted: 2009-03-23 09:45
by SleepyHe4d
Dr2B Rudd wrote:SLs need to lead, they can't do that while busy trying to headshot som1.
I think some people are misunderstanding that part. I don't mean for people to lead an infantry squad while being a sniper. I mean for him to have his own squad, alone, as a sniper. Why? Because snipers are supposed to work alone. (unless with a spotter, but then they can just join the squad) I don't see why not. Then the commander can actually use him and communicate with him easily and other squads can easily see where there is sniper cover or ask for recon in that area, ect.

Yeah, I can see why people wouldn't be open to the commander idea because they are too afraid of leet progamerz just focusing on being a sniper. Imo that's not a problem since there's mutiny and admins, but whatever.

What's wrong with the squad leader idea though?

Re: Sniper kit for SL and Cmdr only

Posted: 2009-03-23 10:00
by UntenablePosition
The CO as as sniper I think misses the point of a Commander.
If you are bored at the CO seat, then you aren't playing as Commander.
True, there are games where you have no VIOP w/ SL and/or nobody follows orders but, at least on the servers I play, that is a rarity.

I would also point out that snipers do not need to lone wolf in this game and that often having a full squad working with the sniper is the most effective way to use the sniper.
I played a game on Korengal where we just defended the FOB Outpost so the sniper could keep killing people from the walls.
I think he got 47-1 and the US ( our team ) won the game, I'm sure in no small part to the fact the anything moving within 800m of the outpost was sniped.
Tha may be a one-off occasion but anything that encourages lonewolfing is BAD.

Re: Sniper kit for SL and Cmdr only

Posted: 2009-03-23 10:28
by DankE_SPB
as crazyasian said
1. I almost always have a squad leader as my spotter so he can put down markers.
this sentence totally ruins your suggestion
person to leave the squad leader position anyways, because it gives them more abilities
give at least 1 benefit of it

Re: Sniper kit for SL and Cmdr only

Posted: 2009-03-23 11:34
by {UK}Suzeran
ok my friends read the post and im a 1.5 on this idea please check this post for, commander reworking options.

"Well it's simple, with the current problem with the commander having a slow and boring job and nobody wanting to be him, this will add more stuff to do and let you be in the field, which is the main draw of a video game, not being on a computer while on another computer."quote

https://www.realitymod.com/forum/f18-pr ... =commander think anyone who read or posted this thread shud read this.

Re: Sniper kit for SL and Cmdr only

Posted: 2009-03-24 00:06
by SleepyHe4d
DankE_SPB wrote:this sentence totally ruins your suggestion
Not really at all, it just takes 2 clicks and 1.5 seconds to rejoin. Same thing with a CAS squad that wants a spotter.
DankE_SPB wrote:give at least 1 benefit of it
I did. I gave a lot. In fact all the benefits are pretty much the exact same benefits of CAS jets having their own squad.

Are you guys saying people flying jets should be in regular infantry squads taking up slots and being stuck with that squads markers and communication limits? Right. Nobody in here knows how the game works if you think like that, which they apparently do.

Actually snipers are more limited than jet pilots would be by being in a regular infantry squad. At least jets can still get lases from other squads and fly around anywhere on the map at their own free will. A sniper being across the map would probably get yelled at by the squad leader or something and just be wasting that infantry squads slot.

Re: Sniper kit for SL and Cmdr only

Posted: 2009-03-24 00:11
by R.J.Travis
crazyasian11 wrote:I have to say NO way.

1. I almost always have a squad leader as my spotter so he can put down markers. Also this promotes more lone wolfing of the kit.

2. Commanders should not be out in the field.

This is not a game play improving suggestion IMO. You might as well say, let anyone get the sniper kit.
I'm going to have to agree with Crazyasian11 100% on this one.

all i see are lone wolf using the kit this away in 1 man locked squads.

Re: Sniper kit for SL and Cmdr only

Posted: 2009-03-24 00:15
by SleepyHe4d
R.J.Travis wrote:all i see are lone wolf using the kit this away in 1 man locked squads.
Well they are the only ones that actually have a good start at using the kit correctly. Now they just need to communicate with the commander and with other squads through him.

Re: Sniper kit for SL and Cmdr only

Posted: 2009-03-24 00:17
by R.J.Travis
SleepyHe4d wrote:Well they are the only ones that actually have a good start at using the kit correctly. Now they just need to communicate with the commander and with other squads through him.
The Sniper needs a spotter or you can just accept he will lose the kit to the other team sooner or later.

I always have 2 to 3 people defending my Area when I'm sniping a m203 and a saw with a SL

Re: Sniper kit for SL and Cmdr only

Posted: 2009-03-24 00:21
by SleepyHe4d
Yes, and if they actually decide to play it with a spotter (if he can even find one) it takes 1.5 seconds for one to join as I said. A m203 and Saw gunner can join just as easily too if you want that, but that is a waste of both of those kits just to defend a sniper imo. :lol:

Re: Sniper kit for SL and Cmdr only

Posted: 2009-03-24 02:08
by Titan
i agree with the OP on part 1...as long as there is a commander who can work with your intel
... if there is no cammander, the sniper can only support on the squadlevel...

and i strongly disagree with part 2

Re: Sniper kit for SL and Cmdr only

Posted: 2009-03-24 02:11
by Redamare
NO Worst idea ever :l haha Sorry kid

Re: Sniper kit for SL and Cmdr only

Posted: 2009-03-24 02:19
by SleepyHe4d
Redamare wrote:NO Worst idea ever :l haha Sorry kid
There are things called opinions, sorry kid. Oh and if you're not gonna contribute by explaining why you think it isn't a good idea then you should just leave the posting to the adults. :wink:
Titan wrote:...if there is no cammander, the sniper can only support on the squadlevel...
That is true, so I'll compromise by saying at least put the kit on the same level as the pilot kit, where you only need to have yourself in a squad to request it.

How many people do you need in a squad as it is now to request the sniper kit? I'm not sure, I couldn't find it in the manual.