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Operating Jets

Posted: 2009-03-24 01:10
by hug258
I everyone, i wanna know few details about jet piloting.

First, for how long a Lazer target will be lock ? for the pilot... how long he see it ?

Third, if someone should give me some order of bombing... like what to do at what time...

Finaly... the terms use between a commander or a SL and the pilot. How they communicated ? with witch word do they says yeah it up to you ! or like dont shoot... i wanna know the vocabulary.

If some one know... pleas help me

Tanks to everyone

Sdt. Hug258=QTF=

Re: Operating Jets

Posted: 2009-03-24 01:28
by McBumLuv
Hey, and welcome to the forums. Glad to see you've shown the commitment to ask these questions, as I suppose you're interested in jets, right?

I've written a few threads that should cover what you've asked, check 'em out.

https://www.realitymod.com/forum/f141-a ... pport.html

https://www.realitymod.com/forum/f143-s ... pport.html

Hope it helps :p

Re: Operating Jets

Posted: 2009-03-24 01:40
by Hitman.2.5
Well young Padiwan XD

Providing CAS is a pretty Complex thing its not just i'll go in and have a look.

You could read McLuv's Detailed guide or:
You get a call for CAS (Example) "the nooby one Sending laser target" all on its own not too helpful

Main rule

Always have a Sl/Spotter one thing I cant stant is not having a Sl to plot the grids and seeing an A-10 squad locked and only one man in it, this is what I see as a fool and my respect for you will be none I wont even call in for CAS from you

Secondary rule

If you Do NOT have AIR SUPERIORTIY use bombs FGS because if you go too low that Air interceptor Should and I hope tear you too shreads.

1. Your JTAC (Guy requesting CAS) should Say Target marked in (E.G. E5 Kp 8) so your SL will plot an attack marker at the laser then the spotter should say what it is so for instance "AA in E5 Kp 8" so you would choose bombs I hope so if you want you can:
1) Dive at the marker from V high altittude and drop from around 1500 feet with out audio que (this can swing into favour of the NME if they lase a target, so only use at your own discression)

or

2) You can fly Level at 999 feet to 600 feet and wait for the audio que and drop.

IMHO if you going against AA do the first option

Then if using missiles just fly towards the plotted marker and get your lock and "Fox away"

and if your doing anti-inf you still IMO need a laser and a marked location but fly in with your bomb HUD then once you see the laser box change to rockets then FIRE away.

Then if you use the SL/spotter you dont have to worry about the commander or guy on the ground because your SL does all that **** you just do the fun of flying and getting many thank you's off the guys on the ground.

there isnt much VoCab too know

Re: Operating Jets

Posted: 2009-03-24 01:41
by Hitman.2.5
Damn he got there Before me XD

Re: Operating Jets

Posted: 2009-03-24 01:42
by hug258
Yeah... that great !
Tanks alot..

but i still have a question XD... I'm not so good in english so i dont know the meaniing of INTEL, can u pleas tell me ?

Re: Operating Jets

Posted: 2009-03-24 01:48
by McBumLuv
Hehe, yea. By intel, we simply mean intelligence of enemy positions (what, where, how many, etc...)

Re: Operating Jets

Posted: 2009-03-24 01:53
by hug258
nice, tanks

Re: Operating Jets

Posted: 2009-03-24 08:23
by CAS_117
Spotter for AG is nice, but you have to be able to get on without it. Otherwise you aren't dictating the tempo of the battle, and are just reacting. Being able to kill SAM sites as soon as they roll out of MEC main to minimize their effectiveness makes your life so much easier. You gotta hit them whenever you have a chance, and yes you will be able to find your openings for a bomb run when you have a spotter, but you also gotta know how to find them yourselves.

You gotta keep some clocks in your head:

*I killed the MiG-29 5 minutes ago.

*I killed both Gaskins before I killed the MiG-29.

*The A-10 died 15 minutes ago.

*The Gaskins will respawn before the A-10.

*I should concentrate on SEAD before I engage any planes so the A-10 can attack ground forces unhindered.

Sorry SGT.Dan but I think that the aggression necessary for flying armed aircraft in PR has been lost.

I will not make presumptions on others, but I cannot go from here...

Image

To here...

Image

...when I force myself to rely entirely on ground intel. Its the other way around; YOU have the mobility advantage, YOU gather the intel. The GTLDs are useful for getting at heavy, static air defenses since you can loft a bomb from 3000m away, assuming your spotter can survive that close to them.

Against mobile dispersed forces away from the frontlines? You're on your own, and when you let enemy mechanized forces mass, you are just giving them an opportunity that neither you nor your ground forces need.

On the A-10 I fly maybe 20m off the desert floor and just hide behind every rock and cliff I can find. Just keep turning and overfly the target, located, turn around, and blast with GAU-8. Same tactic for air defenses.

Thing is 95% of pilots don't know how to fly low or use terrain, and no AA vehicle expects an A-10 to show up 100m in front of them, and with AAA guns gone, they CANNOT lock and fire their missiles in time. I repeat: AAA guns are gone! AA missiles are have a long reaction time, especially in a headon shot. >>> YOU HAVE THE CLOSE RANGE/REACTION TIME ADVANTAGE

Your level of aggression needs to be: "I am NOT going to die with a single weapon on my plane. Get as many munitions on target in as short a timespan as possible.

Re: Operating Jets

Posted: 2009-03-24 12:36
by SocketMan
PR manual has an airplane section :wink: Only 1 map with (just) single seat jets....

Re: Operating Jets

Posted: 2009-03-24 12:53
by McBumLuv
SocketMan wrote:PR manual has an airplane section :wink: Only 1 map with single seat jets....
Yea, though the manual isn't in depth on tactics much, more a few weapon and flying FAQs (how to land, taxi, use laser guided munitions), and not the actual tactics.

Re: Operating Jets

Posted: 2009-03-24 13:45
by Hitman.2.5
OK cas next time i get an A-10 i will fly N.O.E and get back to you.

But Because my NET fails I will probable get a Spike and clip my wing so maybe thats why I prefer to fly high

Re: Operating Jets

Posted: 2009-03-24 15:36
by Kruder
CAS_117 wrote: Thing is 95% of pilots don't know how to fly low or use terrain, and no AA vehicle expects an A-10 to show up 100m in front of them, and with AAA guns gone, they CANNOT lock and fire their missiles in time. I repeat: AAA guns are gone! AA missiles are have a long reaction time, especially in a headon shot. >>> YOU HAVE THE CLOSE RANGE/REACTION TIME ADVANTAGE

Your level of aggression needs to be: "I am NOT going to die with a single weapon on my plane. Get as many munitions on target in as short a timespan as possible.
While he says the truth about first part,you definitely rely on ground troops therefore disagree with second part.Just hide somewhere till you get intel and be patient.

And you dont need to have dedicated spotters with a-10,all you need is a team typing the stuff they see with grids in teamchat.


About your questions,for 30 seconds target is lased,there is not a certain jargon in PR,if there is a dedicated commander he'll say i need CAS support,you'll reply OKhe'll give you a marker + type of target and you'll destroy it.

Re: Operating Jets

Posted: 2009-03-24 17:16
by Hitman.2.5
Yeah i'm sure your ways work well for you.

My way works perfect for me.

He is getting the best info he can from experienced players which most of us posting in hear are.

So he can take every ones opinion and pick the right one for himself and adapt it so it is perfect for him.

Re: Operating Jets

Posted: 2009-03-24 18:07
by CAS_117
Look at the screenshot and see for yourself, "my way" gets me >50 - 0 on a regular basis, just for the simple fact that the enemy can't live long enough to get coordinated. About 65-75% of the round I was attacking without a spotter. If you can see the battlefield for yourself, you can build that mental timer I was talking about. Think of it this way, air to air engagements are almost random in PR; there is a 50% chance you'll die just because the MiG saw you first, may as well make sure you've made the most of the time.

I mean I remember on one Project Reality Tournament in Muttrah where our Cobra just hovered at main for an hour, killed maybe 4 infantry, and died shortly after slowly meandering into an SA-7 like a sleepwalking bear. Not exactly the relentless, aggressive methods I would recommend.

Not to say that charging headlong into air defenses is by any means "aggressive". Just constantly get into firing positions as much as possible while minimizing the air defenses ability to respond.

SAM sites are pretty much a joke in PR now, I would take advantage of it.

Re: Operating Jets

Posted: 2009-03-25 00:44
by Hitman.2.5
Fair do's like i said Bud, i'll give it a shot

Re: Operating Jets

Posted: 2009-03-25 01:20
by GreGorY.c.k
I know that spotting can sound boring, but when your pilot can put out a KD like that, it totally isnt!

I would actually spend all my time on PR as a spotter for a jet pilot, but you can never get a good pilot for as long as you need :(

I had a good run with team0america yesterday, dropping the attack marker down for the A10's cannon, we took out a full squad, 2 tanks and an APC at north Village on Kashan Desert. We retook the position but unfortunately our chopper pilots were being hounded on the ground and I couldnt move up to the next position... Shame really, that kind of air support WINS battles

Re: Operating Jets

Posted: 2009-03-25 04:35
by CAS_117
Like I am not sure but I get the idea that people don't seem to think that they are capable of doing this. I know it sounds reckless but really it is a much more cautious approach than allowing the enemy mass to mass, let their aircraft set up coordinated CAP, and only attack the targets that are directly by your spotter. You have got to eventually cut the umbilical at some point. I've been flying the same way since 0.5, and nothing has changed as far as difficulty, even with an increase in SAM effectiveness its all still perfectly beatable, in fact its easier now with flare counters, cannons removed on SAMs, and the large caliber aircraft cannons doing what they should be doing.

I mean think about it, if you stay at 3000m the whole round:

1. You cannot influence the ground battle.

2. You will always be fighting prepared air defenses.

3. Your ground forces are always at the mercy of whatever the OPFOR has planned. If the enemy is fairly conservative, your spotter may never even see the enemy the whole round. I have played Kashan 64 in PRT and when the enemy refuses to charge, you have got to call their bluff.

4. Its psychologically defeating for both you and your ground forces IF YOU ARE NOT EXPOSING YOURSELF TO DANGER. Nothing makes your team want to come out and fight like a cobra coming in between the buildings 10 meters above their head spewing 20mm and hydras into that enemy squad, or an F-16 dodging 3 SAMs and hitting whatever is antagonizing them with a vulcan cannon.

I mean think of all that can kill a rifleman. EVERYTHING can kill an infantryman. And you're there in your Su-25 afraid to attack because there MIGHT be the one thing on the battlefield that can even possibly hope to damage you, IF you don't know how to evade, IF you let them focus their strength. But most of your team can get killed by literally EVERYTHING! I mean come on.

So many players are cynical about their pilots and for good reason. You have the most powerful weapons in the game loitering at 3000 feet not helping, or people flying ho-hum at medium-low altitude, not attacking air defenses and not being aggressive, and getting killed while waiting for a laser target.

They should never have to ask: "Where's the air support?"

They should be asking: "Where's the enemy?"

So don't do what the USAF did in Kosovo and stay at 30000 feet out of harms way. They LOST Operation Allied Force because they thought like flying accountants and not like flying soldiers. Be more like the Marines and visibly fly through the teeth of the enemy air defenses and prove to your whole team that you are doing everything in your power to help them, and prove to the Opfor that the only way they are going to stop you is by killing you.

Its why marines love cobras.

Re: Operating Jets

Posted: 2009-03-25 05:38
by Jaymz
Provided you have the chops and the in-game knowledge to fly aggressively, like CAS mentioned, you can potentially be invincible. I'm saying that as a player that never uses jets in PR, but I run AA squads every time a jet or attack helicopter associated map comes up. Having done this a countless amount of times since the .85 release, there have been several occasions where my AA squad runs into a highly skilled pilot that knows exactly how to evade all air defence. Thankfully, for my AA buddies and I, over 90% of jet pilots in PR aren't in this category.

Bottom line here is ,if you're a good enough jet pilot, you can spend entire rounds annihilating the enemy team without getting shot down once. Completely on your own terms without any teamwork required and with complete impunity...

Re: Operating Jets

Posted: 2009-03-25 14:19
by Alex6714
I think it depends more on the enemy team a lot of the time.

I have had the odd round with mora in the havok, like you see in the videos, where it looks like the hand of god and nothing survived, but thats only because the enemy team failed at any kind of aa.

In fact AA has to be one of the most fun roles, because its just so easy to whack everything out of the sky.

If you compare the amount of skill and luck it takes to survive a round in an aircraft with help, let alone without it, to the amount of skill and teamwork it takes to grab one of the many SA7s or AAVs on the map and just drive somewhere, point and click.

There are a few very good pilots, but a decent guy in an AA vehicle or with an SA7 can shoot him down without too much problem.

The last round of kashan I played a while ago, there was a very very good F16 pilot on the enemy team, he shot my frogfoot down shortly after I took off, and all the others that took of before. Then I got in a mig, and by pure chance ended up behind him, he was doing his best to evade, using flares wisely and effectively, since I just couldn“t get a lock. I fired a missile anyway, just in case and boom, he was down.

Re: Operating Jets

Posted: 2009-03-25 15:37
by Mora
The power of video editing :)