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Could the Merlin lag be caused by?

Posted: 2009-03-27 19:41
by FuzzySquirrel
Merlin lag be caused by it being enter able while not destroyed? Because I remember you could walk inside, and jump into the Pilot's area, I mean no other Chopper is like this and they don't lag. Just thinking out loud :/

Re: Could the...

Posted: 2009-03-27 19:52
by Spec
Nah, I doubt it's the shape of the model. More likely the ramp that can be moved by the co-pilot.

Re: Could the...

Posted: 2009-03-27 19:59
by McBumLuv
You mean it's interior collision mesh? It's not just there when it's destroyed, though, so it's not that far-out of a possibility.

Re: Could the...

Posted: 2009-03-27 20:26
by FuzzySquirrel
Spec_Operator wrote:Nah, I doubt it's the shape of the model. More likely the ramp that can be moved by the co-pilot.
ramp is gone and people still complain about the lag...
McLuv wrote:You mean it's interior collision mesh? It's not just there when it's destroyed, though, so it's not that far-out of a possibility.
Yea, because AFAIK no other heli allows you in side of them Destroyed or not.

Re: Could the...

Posted: 2009-03-27 20:50
by Spec
ramp is gone and people still complain about the lag...
Oh yeah, right, I forgot that. Has all code been deleted? I guess so... Well, sorry then.

Re: Could the...

Posted: 2009-03-27 20:54
by McBumLuv
FuzzySquirrel =US= wrote:Yea, because AFAIK no other heli allows you in side of them Destroyed or not.
Yes, though it's also the only helicopet where you can get inside if it's not destroyed, and you should be flying the thing when it's still alive, amirite? ;)

Unless you were confusing being seated in the passenger seat as being within the vehicle otherwise, because the difference would be in the mesh, afaik.

Re: Could the Merlin lag be caused by?

Posted: 2009-03-27 23:10
by FuzzySquirrel
Ok What I mean is, Because you can enter (Walk inside) it when its alive that could possibly cause the lag, because no other Helicopter has where you can walk inside of it.

Re: Could the Merlin lag be caused by?

Posted: 2009-03-28 01:56
by OldGoat5
FuzzySquirrel =US= wrote:Ok What I mean is, Because you can enter (Walk inside) it when its alive that could possibly cause the lag, because no other Helicopter has where you can walk inside of it.
the big fat MEC transport chopper lets you walk in it last time i tried... i think.

Re: Could the Merlin lag be caused by?

Posted: 2009-03-28 01:59
by waldo_ii
OldGoat5 wrote:the big fat MEC transport chopper lets you walk in it last time i tried... i think.
Nope.

..

Re: Could the Merlin lag be caused by?

Posted: 2009-03-28 01:59
by Incomplete Spork
OldGoat5 wrote:the big fat MEC transport chopper lets you walk in it last time i tried... i think.
No it doesn't

Re: Could the Merlin lag be caused by?

Posted: 2009-03-28 02:09
by nick20404
You can get inside of hueys and blackhawks if you go in prone. or crouched.

Re: Could the Merlin lag be caused by?

Posted: 2009-03-28 02:18
by McBumLuv
nick20404 wrote:You can get inside of hueys and blackhawks if you go in prone. or crouched.
Really? I've never been able to do that.

Re: Could the Merlin lag be caused by?

Posted: 2009-03-28 02:20
by nick20404
McLuv wrote:Really? I've never been able to do that.
Just go to the doors and crouch jump it might not work the first time but you can get inside. but you will die once he takes off.

Re: Could the Merlin lag be caused by?

Posted: 2009-03-28 20:22
by FuzzySquirrel
Hmm I was mainly talking about how you can walk into the pilots seat and move around in the Cockpit(Laugh all you want).

Re: Could the Merlin lag be caused by?

Posted: 2009-03-29 17:44
by *Gunny*
I used to get Merlin lag, and lag all together and I turned my textures down to medium with everything still on high and I rarely get helicopter lag and never get solider lag.

Re: Could the Merlin lag be caused by?

Posted: 2009-03-29 17:48
by CareBear
i still have merlin lag, although im fine in everyother heli :(

Re: Could the Merlin lag be caused by?

Posted: 2009-03-30 16:50
by Anderson29
i was thinking it was the cockpit detail....i have a weak computer to play pr on and all my settings are pretty much on low and still the cockpit looks amazing on the Merlin and I'm no expert on this stuff but it was my guess that the cockpit was to detailed even on low settings.

Re: Could the Merlin lag be caused by?

Posted: 2009-03-30 17:15
by Masaq
Nope - because then, the Merlin lag wouldn't disappear if you jumped into the #2 gunner's position on an Apache/APC. And it does. You can get out of a Merlin, hop into the gunner's view of another vehicle, then get back into the Merlin - no lag.

Re: Could the Merlin lag be caused by?

Posted: 2009-03-30 20:29
by McBumLuv
[R-DEV]Masaq wrote:Nope - because then, the Merlin lag wouldn't disappear if you jumped into the #2 gunner's position on an Apache/APC. And it does. You can get out of a Merlin, hop into the gunner's view of another vehicle, then get back into the Merlin - no lag.
But it could theoretically be produced by the collsion mesh or w/e, right?

EDIT: nvm, didn't understand the statement :p

Re: Could the Merlin lag be caused by?

Posted: 2009-03-30 21:34
by nick20404
[R-DEV]Masaq wrote:Nope - because then, the Merlin lag wouldn't disappear if you jumped into the #2 gunner's position on an Apache/APC. And it does. You can get out of a Merlin, hop into the gunner's view of another vehicle, then get back into the Merlin - no lag.
And you honestly expect a noob not to run and grab your chopper whilst your doing this?