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[Question] Modeling, Double side textures
Posted: 2009-04-03 12:57
by smee
Is it possible to have BF2 to use 2sided poly for their textures. So as not to have to flip the norm's or it the only way to have double sided to flip the polys.
Re: [Question] Modeling, Double side textures
Posted: 2009-04-03 13:07
by Rhino
only can be done for veg, can't be done for normal statics. You must clone and flip the normals is the easiest way.
Re: [Question] Modeling, Double side textures
Posted: 2009-04-03 14:59
by smee
Thanks
