BrotherAlex wrote:Once a cache is shown on the map the spawn deactivates after like 3 minutes, so what you are talking about should never happen.
You act like you haven't played an insurgency map before. You know just as well as I do that there are times when there are no caches shown on the map, but your squad or the team knows where a cache is because a lot of activity in the area. Be it insurgents running around or massing in a house, you just use common sense and figure out that there is a cache very close.
So you attack. That 3 minutes can take forever and in that time frame,you are unable to get the cache while sustaining a lot of casulties simply because the insurgents spawn in like ants which is VERY gamey. I am suggesting making ANY cache spawns be disabled if there are 3 or more US/UK troops in the area to mirror RPs.
HusseinObama wrote:OMG, why are you being so stupid. You have to give insurgents some time to prepare for defending the cache. As mentioned above, currently it's 3 minutes, but IMO it should be at least 5 minutes. In the game it sometime takes people 10 minutes to realise that their cache has been discovered.
And you're complaining about what? It was only your fault that your squad got owned because you rushed in and attacked within those 3 minutes. OMFG your stupidity makes me angry. CAN'T YOU WAIT for 3 minutes?
Edit: User was warned for "Flaming/insulting" other forum users. This behavior isn't welcome on these forums.
I am not even going to respond to your insults and your username already says a lot about you so why bother. You deserve a ban IMO though.
While you were insulting me for no reason, you failed to realize that half of the time, US/UK squads find caches that aren't marked by accident. So, you suggest they wait 3 whole minutes in order to attack when they should in reality be able to attack straight off the bat to prevent them from getting up a good defense. You suggesting I should WILLINGLY LET THEM set up a defense so it will be harder for my squad to get the cache out of good spirits and cus I am a nice guy after those 3 minutes? That isn't realistic at all.....
This isn't AASv3. US/UK forces don't have forever to wait on insurgency maps and they only have around 200-250 tickets which is not many at all considering vehicles cost 5-10 alone. The insurgents have hideouts which they can spawn on if their cache is being overrun.
BTW, my squads don't get owned lol.
Threedroogs wrote:i think he is talking about undiscovered caches, guys....
when a cache is technically undiscovered but your squad knows where it is, it can get very spammy with the insurgent spawns. it can sometimes be impossible to get to the cache building until you've killed enough insurgents to have the cache marked, and then you have to wait 2 minutes.
i wouldnt be so quick to call people stupid when you appear to have misunderstood the post...
Thank you!
There have been plenty of situations when we know exactly where the cache is, but can't get to it because insurgents keep spawning in on it, even while we are right next to the cache and cleared the building. I have had situations where my squad has used textbook tactics and still gotten taken out within the target building because of insurgents spawning in as we turn the corner.
Insurgents already have hideouts, so they need to utilize those as spawns instead of the objective that needs to be taken out.