Page 1 of 3

Binocs on/in Deployable HMG

Posted: 2009-04-12 11:02
by Proff3ssorXman
Ok, been a while since I last posted here but I did a search and also looked through the AAS thread.

Anyway, the main suggestion is pressing 'B' or 'C' or whatever to look through a pair of binoculars whilst manning the deployable HMGS.

I know you might say, exit the HMG and then look through you bino's but that isn't really a justifiable solution, it exposes you and lets the enemy know that you are in there.

Let us know what you think of it, there was another suggestion I was trying to remember but I can't think of it at the moment.

Proff3ssorXman

Re: Binocs on/in Deployable HMG

Posted: 2009-04-12 11:05
by Rhino
the general idea is not bad, but pressing C to go into it would not be the best way IMO to do it.

best way would most likely to have it as a separate, dummy weapon that just had magnification :)

might have a go at the idea myself in fact ;)

Re: Binocs on/in Deployable HMG

Posted: 2009-04-12 12:22
by rampo
dang ur a genious... do want!!! just dont make the binos point straight in the place ur firing r theres gonna be sum pwnag3...

Re: Binocs on/in Deployable HMG

Posted: 2009-04-12 12:47
by single.shot (nor)
make the Binocular mode a "safe" mode.... so u cant fire when magnified..

Re: Binocs on/in Deployable HMG

Posted: 2009-04-12 13:03
by Feenan.
Yes as well as no reticle like on the standard binos otherwise people will be using it to snipe etc.

Re: Binocs on/in Deployable HMG

Posted: 2009-04-12 13:29
by 00SoldierofFortune00
Sounds like a good idea. I don't think you should be able to shoot while in this binoc mode though or else FOBs may become too powerful. A little zoom for the actual MG wouldn't hurt though.

Re: Binocs on/in Deployable HMG

Posted: 2009-04-12 13:37
by Viki
Would it also be possible to add this feature on the vehicles machine guns? Or would it go too unrealistic?

All the best,
Viki

Re: Binocs on/in Deployable HMG

Posted: 2009-04-12 13:42
by Mongolian_dude
[R-DEV]Rhino wrote:the general idea is not bad, but pressing C to go into it would not be the best way IMO to do it.

best way would most likely to have it as a separate, dummy weapon that just had magnification :)

might have a go at the idea myself in fact ;)
Yes.
There is a similar system on the Chechen Field guns, by pressing F.
That would be a place to start

...mongol...

Re: Binocs on/in Deployable HMG

Posted: 2009-04-12 13:43
by Rhino
Viki wrote:Would it also be possible to add this feature on the vehicles machine guns?
as in the 50cal gunners at the top? what I was mainly thinking :p

And ye, would be pretty unrealistic to be able to look though binocs and shoot :p
[R-MOD]Mongolian_dude wrote:Yes.
There is a similar system on the Chechen Field guns, by pressing F.
That would be a place to start

...mongol...
ye, as on the ZIS-3 cannons, normal view is a dummy weapon, then you press "F" (or 2) to go into radical mode where you can shoot, difference would be with this is that weapon 1 would be the MG instead of the dummy weapon, then weapon 2 would be the binoculars (the dummy weapon) and would have zoom :)

Re: Binocs on/in Deployable HMG

Posted: 2009-04-12 13:48
by Viki
[R-DEV]Rhino wrote:And ye, would be pretty unrealistic to be able to look though binocs and shoot :p
No, that's not what I meant, I was thinking of the 50-cals gunner to be able to draw out his binocular separately and look through them. Not do these at the same, that would be ridiculous. :razz:

All the best,
Viki

Re: Binocs on/in Deployable HMG

Posted: 2009-04-12 13:52
by Thermis
I think Binos on Vehicle mounted HMG would be nice too. Long as we're sticking to binos being a dummy weapon. Extra set of Eyes on a Tank or the ability to see if that thing a couple hundred meters in front of your Humvee is a bush or a dude with a LAT would be cool

Re: Binocs on/in Deployable HMG

Posted: 2009-04-12 13:53
by Rhino
Viki wrote:No, that's not what I meant, I was thinking of the 50-cals gunner to be able to draw out his binocular separately and look through them. Not do these at the same, that would be ridiculous. :razz:

All the best,
Viki
that was pretty much the suggestion wasn't it? How I understood it anyways.

Re: Binocs on/in Deployable HMG

Posted: 2009-04-12 13:58
by Viki
[R-DEV]Rhino wrote:that was pretty much the suggestion wasn't it? How I understood it anyways.
Wow now I'm confused. Are you referring to the topics first post, because I thought he was talking about the deployable hmgs around firebases? :D

Please do correct me, I'm litterally confused.

All the best,
Viki

Re: Binocs on/in Deployable HMG

Posted: 2009-04-12 13:59
by Vege
Imho these things should be feared and made so usable that someone would actually stand in these.
Give them the same zoom that hummers and technicals have.

Re: Binocs on/in Deployable HMG

Posted: 2009-04-12 14:00
by Vege
Managed to double post, lucky me.

Re: Binocs on/in Deployable HMG

Posted: 2009-04-12 14:05
by Rhino
Viki wrote:Wow now I'm confused. Are you referring to the topics first post, because I thought he was talking about the deployable hmgs around firebases? :D

Please do correct me, I'm litterally confused.

All the best,
Viki
hehe, the first post was about deployable hmgs but it is still code wise classed as a vehicle, and I also said that I was thinking of doing them for the HMGs on vehicles such as tanks etc too ;)

Re: Binocs on/in Deployable HMG

Posted: 2009-04-12 14:11
by Viki
[R-DEV]Rhino wrote:hehe, the first post was about deployable hmgs but it is still code wise classed as a vehicle, and I also said that I was thinking of doing them for the HMGs on vehicles such as tanks etc too ;)
Ach, now after reading through the topic 50 times I got it. My bad, was misreading it all abit. :-)

It's all the hangovers and fevers fault, I'm not actually that dumb! :mrgreen:

All the best,
Viki

Re: Binocs on/in Deployable HMG

Posted: 2009-04-12 14:18
by Spaz
I have wanted something like this for ages, to be honest I think I talked about this with you on TS rhinoob.

It would be great to have this on tanks and cars too, but as someone already said you should not be able to shoot when using the binocs.

Re: Binocs on/in Deployable HMG

Posted: 2009-04-12 14:20
by Hitman.2.5
Binos on the WIMK, doesnt the 50. on the WIMK have a scope or is it red dot?

Re: Binocs on/in Deployable HMG

Posted: 2009-04-12 14:28
by Scot
Some Landys have SUSATs on their .50s, yes.