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[0856] Insurgent Officer & flame/fire

Posted: 2009-04-13 09:21
by Jagular
Hmm it was reported in stress- testing area long time ago, but I`ll repeat it here
(cos not found it in compilation)

Insurgents Squad leader with officer kit (Cell leader) will be hit by any flaming object
(static wreck,building, molotov) from distance greater then normal player/player without officer kit

normal kit - approx 1-2 meters
cell leader - approx 10 meters

Re: [0856] Insurgent Officer & flame/fire

Posted: 2009-04-13 12:46
by Vege
Jagular wrote:Hmm it was reported in stress- testing area long time ago, but I`ll repeat it here
(cos not found it in compilation)

Insurgents Squad leader with officer kit (Cell leader) will be hit by any flaming object
(static wreck,building, molotov) from distance greater then normal player/player without officer kit

normal kit - approx 1-2 meters
cell leader - approx 10 meters
Only when you have your G3 at hand. Run with your knife :)

Re: [0856] Insurgent Officer & flame/fire

Posted: 2009-04-13 12:50
by Jagular
hmm, maybe
but anyway its a bug :)

(or feature ? curse for be a cell leader)

Re: [0856] Insurgent Officer & flame/fire

Posted: 2009-04-13 13:38
by JuniperM40
Known issue.


Weapons
- When equipping the Cell Leaders G3, molotov flames have a super increased range (over 50m). When equipping any other weapon, it does not affect you, just the G3.

This is in the "Known Bugs Compilation" list.

- JM40.

Re: [0856] Insurgent Officer & flame/fire

Posted: 2009-04-13 13:48
by Jagular
ohh sorry
search criteria in "Known Bugs Compilation" list was "insurgent"
my bad