[Suggestion] Field Dressing Re-work
Posted: 2009-04-15 11:01
Okay so this is an idea which came to me whilst reading the recent threads on RP removal and spawn time changes.
With the current field dressing system, you drop it on the ground and are instantly back up 20% in health. No penalty applicable cos you've just been hit in the shoulder with a 7.62 round, you just slap on a bandaid or 2 and away you go.
Anyone else think this is unrealistic?
So my suggestion is to make the standard issue field dressings work slightly differently, and in a more realistic manner. In RL if you get injured you stick on a plaster/bandage etc depending on how badly you've been hurt and then seek medical attention (especially so in the case of gunshot/shrapnel wounds).
Therefore is it possible to code the field dressing so that when you use it it freezes your health (i.e. stopping the bleeding) for a short period of time (say 3 minutes) after which you start to lose health again. It does not increase your health at all, so you must find a medic to heal you properly.
Example:
Only thing is whether it can be coded? Thoughts?
With the current field dressing system, you drop it on the ground and are instantly back up 20% in health. No penalty applicable cos you've just been hit in the shoulder with a 7.62 round, you just slap on a bandaid or 2 and away you go.
Anyone else think this is unrealistic?
So my suggestion is to make the standard issue field dressings work slightly differently, and in a more realistic manner. In RL if you get injured you stick on a plaster/bandage etc depending on how badly you've been hurt and then seek medical attention (especially so in the case of gunshot/shrapnel wounds).
Therefore is it possible to code the field dressing so that when you use it it freezes your health (i.e. stopping the bleeding) for a short period of time (say 3 minutes) after which you start to lose health again. It does not increase your health at all, so you must find a medic to heal you properly.
Example:
- I get winged by a piece of shrapnel from a grenade, dropping my health from 100 to 60 (initiating a bleed)
- I put on my field dressing. The bleeding stops, my health is not going down and i am not coughing/blacking out.
- I must now find a medic to get properly patched up.
- Bleed effects reinitialise after 1.30
- My health starts to bleed again if I still have not found a medic after 3 minutes
Only thing is whether it can be coded? Thoughts?