Map layers and variations
Posted: 2009-04-16 14:21
browsed through the *** thread and did a seach using "map layers" and also "map variations" from what i found this hadn't been answered or addressed.
so here goes
i was just looking through all the map lists to see what maps had what modes and what layers
now i was slightly disappointed at the lack of 32 'alternative' layers. variety is pretty much always a good thing in my opinion, and the option for some different assests/flag positions could really boost the re-playability of some maps.
i dont know how much extra has to be done but i have a basic understanding of the GPO.tweak files
some ideas i had for alternative layouts, these to an extent aren't serious suggestions for the alternate layers, obviously its up to DEVs / map makers, but anyways.
example 1:
Op Cuda - The alternate version could have APCs, so USMC have LAVs but no attack huey and the chinese could have some apcs on delay to counter it, or if possible maybe a TOW hummer equiv.
example 2:
Asad Kahl - could have a layer with one warrior and BTR-60
example 3:
jabal - USMC have a cobra, but MEC get T-72s, so you'd need a good cobra team to keep the tanks at bay to let ground forces push forward, clearing out AA positions etc
those are a few ideas, and please dont just go "omg, a cobra on jabal!!! thats stupid it wouldn't work" because that was an example and not my suggestion
so any plans for more maps with the 32man layer in future releases, or ideas for what would make a good 32man layer for certain maps.
so here goes
i was just looking through all the map lists to see what maps had what modes and what layers
now i was slightly disappointed at the lack of 32 'alternative' layers. variety is pretty much always a good thing in my opinion, and the option for some different assests/flag positions could really boost the re-playability of some maps.
i dont know how much extra has to be done but i have a basic understanding of the GPO.tweak files
some ideas i had for alternative layouts, these to an extent aren't serious suggestions for the alternate layers, obviously its up to DEVs / map makers, but anyways.
example 1:
Op Cuda - The alternate version could have APCs, so USMC have LAVs but no attack huey and the chinese could have some apcs on delay to counter it, or if possible maybe a TOW hummer equiv.
example 2:
Asad Kahl - could have a layer with one warrior and BTR-60
example 3:
jabal - USMC have a cobra, but MEC get T-72s, so you'd need a good cobra team to keep the tanks at bay to let ground forces push forward, clearing out AA positions etc
those are a few ideas, and please dont just go "omg, a cobra on jabal!!! thats stupid it wouldn't work" because that was an example and not my suggestion
so any plans for more maps with the 32man layer in future releases, or ideas for what would make a good 32man layer for certain maps.
