PR STATS
Posted: 2009-04-16 17:38
Hey Lads, Ace Here with a not so new Idea.
PR Stats
While I was thinking about it last night I thought to myself, well that would just increase the amount of inbred, one-eyed, hackers. But then I thought, lets just get rid of the Kill count, accuracy meters, and Points meter. I just want wins/losses, medals (with (a) new criteria/(ion) for award), and earned medals for truly training.
The wins and losses, I think, should be accompanied by average teamwork score, this creates a new way to find a correllation between the two, and I believe people will start to see that correllation.
The Medals Portion will allow People, and the player, to see the player's strong points and weaknesses, a great tool to keep track of a well-rounded player and a specialist of some type. I for one, will try to stick to Infantry, and well round that area. I am tired of either finding jackasses in my squad who dont know how to use their assigned kit, who tell me, "Yeah I know how to use that kit," and end up blowing themselves up with an RPG or LAT.
Medals for Training. There is a great oppourtunity for our SP-Dev's to create scenarios for Training based upon the map given. If a player suceeds in the training scenario, they get their bronze, and move on to the next scenario. This could especially be great for squad and squad leader training on a Server (CO-OP scenarios).
I really want a way of rewarding good, teamworking players in PR, and to increase the playerbase. I truly believe that this would be an excellent way of doing both.
Plus I miss the excitement of those snare drums playing every time I earned a medal. Oh and My First Badge: Meritorious Sevice Ribbon on Sharqi.
PR Stats
While I was thinking about it last night I thought to myself, well that would just increase the amount of inbred, one-eyed, hackers. But then I thought, lets just get rid of the Kill count, accuracy meters, and Points meter. I just want wins/losses, medals (with (a) new criteria/(ion) for award), and earned medals for truly training.
The wins and losses, I think, should be accompanied by average teamwork score, this creates a new way to find a correllation between the two, and I believe people will start to see that correllation.
The Medals Portion will allow People, and the player, to see the player's strong points and weaknesses, a great tool to keep track of a well-rounded player and a specialist of some type. I for one, will try to stick to Infantry, and well round that area. I am tired of either finding jackasses in my squad who dont know how to use their assigned kit, who tell me, "Yeah I know how to use that kit," and end up blowing themselves up with an RPG or LAT.
Medals for Training. There is a great oppourtunity for our SP-Dev's to create scenarios for Training based upon the map given. If a player suceeds in the training scenario, they get their bronze, and move on to the next scenario. This could especially be great for squad and squad leader training on a Server (CO-OP scenarios).
I really want a way of rewarding good, teamworking players in PR, and to increase the playerbase. I truly believe that this would be an excellent way of doing both.
Plus I miss the excitement of those snare drums playing every time I earned a medal. Oh and My First Badge: Meritorious Sevice Ribbon on Sharqi.
