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What Code(s) are included in the creation of PR?

Posted: 2009-04-20 02:06
by JoyRider
I have done alot of scripting and coding in my years of gaming and wanted to see what coding makes up Project Reality. I used to code stuff like Pawno, Lua, and all sorts but what is required to make coding (Programs) for PR and whats the coding that makes up this mod. (Don't worry I tried to use the search feature to the best of my ability) Thank you and I would love some feedback.

Re: What Code(s) are included in the creation of PR?

Posted: 2009-04-20 03:16
by =Romagnolo=
I think it is the Python.

Take a look here.
https://www.realitymod.com/forum/f189-m ... g-bf2.html

Re: What Code(s) are included in the creation of PR?

Posted: 2009-04-20 04:26
by JoyRider
Respect+ Man! Right now Im doing some mapping and gonna start learning basic of Coding for this game.

Re: What Code(s) are included in the creation of PR?

Posted: 2009-04-20 07:34
by Wicca
Is coding hard to learn?

And what does the PR team need right now?

Is there any thread, or place where it says, help wanted in the DEV team?

Like modelers, animators. etc.

Re: What Code(s) are included in the creation of PR?

Posted: 2009-04-20 08:11
by cyberzomby
Not official but they need low-key stuff. The devs have got some high priority high key stuff to work on and would like it if the community could do stuff like: some new building statics etc.

Re: What Code(s) are included in the creation of PR?

Posted: 2009-04-20 15:24
by supahpingi
Wicca wrote:Is coding hard to learn?

And what does the PR team need right now?

Is there any thread, or place where it says, help wanted in the DEV team?

Like modelers, animators. etc.

the biggest chance to become a dev is doing stuff liek making models or maps,or do some awesome codig work,if the devs like it it will be added to the mod and you will become R-CON,if they like you they might keep you and you could become an R-Dev
Im pretty sure they could always use some help from the community.

and also,out of all thing required to mod coding is probably the most boring,to me it was like writing an essay in a foreign language with a bit of 1337 speak (number and letters)
ALso make one typo and you will either crash or have bugs in teh edited/coded part,and you have to check the crashlogs and ur code again to find the errors

Re: What Code(s) are included in the creation of PR?

Posted: 2009-04-20 15:33
by Masaq
Wicca - we are always short of people willing to learn how to code. People fall over themselves to learn how to model, texture and map. It's far less often that people are willing to get to grips with code.

Python is the scripting language that handles all the stuff life building firebases, the kit system etc, and learning how to script in it wouldn't automatically get you onto the DEV team but being able to apply anything you learnt -ie, coming up with stuff that's useful and able to go in-game - would certainly get you noticed.

Re: What Code(s) are included in the creation of PR?

Posted: 2009-04-20 15:41
by Rhino
Python is probably the most script you will be most likely familiar with when it comes to BF2 coding. Python controls much of what happens with game modes etc but dose not control (much) of what the weapons etc do. To do that you have to use pre defined code settings inside the BF2 engine which are unchangeable due to hard coding, but thous settings get put into .con and .tweak files (essentially text files) that then the BF2 engine can read and determine.

[R-DEV]eggman is also looking for some C++ coders if your into that :)

Re: What Code(s) are included in the creation of PR?

Posted: 2009-04-20 15:51
by Masaq
If you can write in C++ , ask and find out :p

Re: What Code(s) are included in the creation of PR?

Posted: 2009-04-20 19:08
by stoobywon
I think it's python.

Re: What Code(s) are included in the creation of PR?

Posted: 2009-04-20 19:19
by gazzthompson
addaco wrote:If you can code C++, PM me, myself and a Dev are workign omn something ;)

THe reason why is not yet released
let me guess.....

https://www.realitymod.com/forum/f18-pr ... ncher.html

Re: What Code(s) are included in the creation of PR?

Posted: 2009-04-20 19:42
by =Romagnolo=
Hum... very interesting find

Re: What Code(s) are included in the creation of PR?

Posted: 2009-04-21 07:29
by Wicca
Where do you learn Python? Hogwarts :P (sorry was thinking about harry potter talking snake language)

Anywho, is there a way to learn python... Not that im going to learn it... But im just curious.

Re: What Code(s) are included in the creation of PR?

Posted: 2009-04-21 16:45
by Jigsaw

Re: What Code(s) are included in the creation of PR?

Posted: 2009-04-21 16:46
by AncientMan
Actionscript 2.0 is also used heavily in the flash menu :)