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Weapons
Posted: 2009-04-22 02:42
by vfn4i83
By any chance to the weapons in the mod could return to be what it was in PR 0.2 throught 0.4, accure and deadly?
Re: Weapons
Posted: 2009-04-22 03:13
by gclark03
No.
Probably a resuggestion. In before Tirak.
Re: Weapons
Posted: 2009-04-22 03:23
by bloodthirsty_viking
i doubt it, there preatty acturate now, if you make the first shot aimed, have a great computer, and a good mouse, you will do fine, so make sure your are the above and not like me=P
Re: Weapons
Posted: 2009-04-22 03:50
by JKRMAUI
Accuracy is fine the way it is.
In b4 Tirak

Re: Weapons
Posted: 2009-04-22 04:06
by vfn4i83
bloodthirsty_viking wrote:i doubt it, there preatty acturate now, if you make the first shot aimed, have a great computer, and a good mouse, you will do fine, so make sure your are the above and not like me=P

Click on
The AA is bugged, so . . .
Re: Weapons
Posted: 2009-04-22 07:41
by Wicca
What is all this in bf tiraK?
What does he got to do with it?
and isnt like the previous versions of PR more Arcade?
Edit: oh i get the whole tirak thing now

Re: Weapons
Posted: 2009-04-22 07:55
by victor_phx
Won't happen. We don't want weapons acting like they were shooting laser beams from the future.
Next time try aiming more carefuly, hold your weapon steady for some time and watch the enemy going down. Also, it is not that difficult for me to accept something has gone wrong -- either with my accuracy or anything else -- in a game called Project Reality!
Re: Weapons
Posted: 2009-04-22 08:01
by OkitaMakoto
Locked before Tirak
Locked for resuggest. Weapons are far better now than they have ever been. Changes can still be made, but there is NO way that we would go back to .2 at this point. Would be the most ridiculous thing we could do...
And I have no idea hat your picture is supposed to be showing about weapon accuracy... :\
Sorry...