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Gunner Protection

Posted: 2009-04-27 21:10
by robert090993
In most mordern combat area, MG gunners have either Bullet Proof glass protecting them, Or a metal shield, with glass veiw. In PR, many a time have i been gunner, and simply picked off. Should PR get this is the real Question. FOR: This gives the MG gunner more of a chance. AGAINST: It crosses the path of reality to Obessive, and the gun deservers the kill for his marksmenship :)

Rob

Re: Gunner Protection

Posted: 2009-04-27 21:26
by Jigsaw
Really? Source?

I really don't believe that it is realistic for a SAW gunner or M2 .50cal gunner to have a glass shield, and as these are the 2 primary machine gun systems used in PR it would not be realistic to fit either with a shield. Perhaps you should find a better spot from which to use your MG.

Like I say, please use a viable source for your information when posting.

Re: Gunner Protection

Posted: 2009-04-27 21:27
by SFOD_F HaXXeD
jigsaw-uk wrote:Really? Source?

I really don't believe that it is realistic for a SAW gunner or M2 .50cal gunner to have a glass shield.

Like I say, please use a viable source for your information when posting.
Image

Re: Gunner Protection

Posted: 2009-04-27 21:29
by Jigsaw
^^ Is it used as standard equipment for combat forces? Oh and where is the MG on that Humvee im not seeing it...?

If not it won't be added. Also my apologies I understood that the OP was talking about the AR kit or the deployable MG.

Re: Gunner Protection

Posted: 2009-04-27 21:34
by Scot
Up-armoured humvee in otherwords...

https://www.realitymod.com/forum/f66-pr ... v-wip.html

It's in the works, don't know how far along it is, but we will see.

Re: Gunner Protection

Posted: 2009-04-27 21:34
by CodeRedFox
Yep, been talked about. What we need is for someone to do it / Finish it ;-) These things take awhile.

gas104 wrote:Very true would make it more realistic because i have seen that befor IRL i think

@gas104 If you gonna post something like that at least take the time to find a pic. Your not getting laid any faster upping your post counts.

Re: Gunner Protection

Posted: 2009-04-27 21:39
by Jigsaw
Embarassed now 8-)

Plox change thread name to; "Humvee gunners should have more protection" :mrgreen:
[R-DEV]CodeRedFox wrote:@gas104 If you gonna post something like that at least take the time to find a pic. Your not getting laid any faster upping your post counts.
Really? I thought if I got to 1000... :p

Re: Gunner Protection

Posted: 2009-04-27 21:39
by ghOst819
[R-DEV]CodeRedFox wrote:Yep, been talked about. What we need is for someone to do it / Finish it ;-) These things take awhile.





@gas104 If you gonna post something like that at least take the time to find a pic. Your not getting laid any faster upping your post counts.
Wasnt there a dev working on a up armored hummer,im not sure what happenned to it,ill have to look around.

Re: Gunner Protection

Posted: 2009-04-27 21:44
by Masaq
It's in the works...

As for that pic, the M2 has been removed - you can however see the slot that the barrel pokes out from, LHS of the turret, under the antenna.

Re: Gunner Protection

Posted: 2009-04-27 22:01
by Cheditor
Just wondering couldnt this be an over powered idea here? I know it is realistic but they are going to be near impossible to take out of the gunning position then, think of the poor insurgents who have no molotovs or RPGs.

Re: Gunner Protection

Posted: 2009-04-27 22:07
by Scot
jigsaw-uk wrote:Really? I thought if I got to 1000... :p

Sadly not it would seem... all I got was a fat man wearing a thong saying 'I <3 Rhino'


:p


@ Cheditor, the MEC are getting(hopefully) a vodnik with 14.5mm cannon and it's amphibious, unbalanced pah :p To the insurgent issue, well, don't bite off more than you can chew, IE don't take on a Humvee with an AK 47 :D

Re: Gunner Protection

Posted: 2009-04-27 22:11
by Cheditor
Well i know molotovs own humvees just half the time ive used them already, and i resort to just sneaking up and headshotting the gunner.

Re: Gunner Protection

Posted: 2009-04-28 00:16
by Eddie Baker
Resuggestion. Please use search. :)