Hiding in grass suggestion.
Posted: 2009-05-02 16:50
As we know, а grass in BF2 engine dispears at distanse approximity of 30 meters. When you are go to prone position, the grass is prevent your sight, and it not allows you to see your enemies through the gun sight. In this time enemy at the distanse can see you very clearly, an shoot you very easily. I wonder what if realize a "hiding position" i mean when you are go to prone position you are goin to be transparent (like dead body's in previous versions).
Something like this realized in ARMA, somewhere on distance of 30 metres there will be "an imposed layer of a grass", which on height same, as well as a grass. It allows to hide mines, IEDs. All will be "submerged" in the earth, including models of soldiers.
So, as BF2 engine does not allow to create the second layer what to hide in it objects, I suggest to use a mode of a transparency of models of soldiers in a prone position on distance.
Excuse me for bad English.
Yours faithfully from Russia
Something like this realized in ARMA, somewhere on distance of 30 metres there will be "an imposed layer of a grass", which on height same, as well as a grass. It allows to hide mines, IEDs. All will be "submerged" in the earth, including models of soldiers.
So, as BF2 engine does not allow to create the second layer what to hide in it objects, I suggest to use a mode of a transparency of models of soldiers in a prone position on distance.
Excuse me for bad English.
Yours faithfully from Russia