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Modified weapons

Posted: 2009-05-04 06:14
by bob1350
sry about the airborne suggestion and spec ops idea..


Modified weapons

Player in BF2 could choose between unlock weapons and the random weapons during game

It that possible to let the players choose their weapon system by switching weapons?

Allow SLs to switch their ACOG scope into Aimpoint or iron sight,it works better in CQB
situations.




Real US army soldiers could ask the silencers or the different scopes if thay want :-D

Image

Re: Modified weapons

Posted: 2009-05-04 06:22
by ReaperMAC
bob1350 wrote:
Allow SLs to switch their ACOG scope into Aimpoint or iron sight,it works better in CQB
situations.
https://www.realitymod.com/forum/f196-pr-dev-journal/58623-hud-limited-kits-spawn-menu.html

In progress :)

Re: Modified weapons

Posted: 2009-05-04 07:00
by bob1350
Image

Im thinking that switch between the scopes and the iron sights by clicking
the switch botton would be great 8) ,it keeps the menu clear(lol


and the limited medic per squad idea is awesome

btw I think the crewmans carry too much ammo,maybe just 2 mags for the crewman rifles :mrgreen: or 1 :smile:

Re: Modified weapons

Posted: 2009-05-04 07:09
by Zimmer
Suggested before if you dont have a suggestion, that goes around gameplay dont bother posting.

Re: Modified weapons

Posted: 2009-05-04 08:14
by sakils2
It looks like this topic will be locked...

Just use the search and already suggested suggestions.

Re: Modified weapons

Posted: 2009-05-04 08:20
by Gu^n3r
yeah and dont use americas army(game) pictures as reference :P

Re: Modified weapons

Posted: 2009-05-04 08:25
by Dunehunter
Locky ;) please learn a lesson from your previous suggestions: use the search function/*** thread :p