Page 1 of 4
Remove medic bag for civillians!
Posted: 2009-05-06 13:17
by Adetter
You cant shoot them if their trying to heal terrorists,thats so unfair,what are you susposed to do if a civillian is helping terrorists.
Remove the medic bag for civillians.
And once im started:
Its also stupid that your getting time-punished for shooting civillians if their running upon the terrorist.
My suggestion is:
Remove 1 of them.
Re: Remove medic bag for civillians!
Posted: 2009-05-06 13:23
by masterceo
it's a bug
- BLUFOR players are getting punished for killing Civilians on Ropes and when they have their medic bag/epipen out, which is not supposed to happen. Needs investigation.
normally when a civi has his medic bag out or had it in his hands within a minute from the moment you shot him you shouldn't be punished, but apparently there is a bug and it doesn't work.
Re: Remove medic bag for civillians!
Posted: 2009-05-06 16:05
by Cheditor
Well civillians need a medic bag otherwise insurgents have what one cell leader with some plasters to act as medic. Also as others have said if you kill a civilian about a minute after they heal, revive or throw a rock at someone they become clear game. Also if a civi is in a vehicle i believe you can kill them without punishment.
Re: Remove medic bag for civillians!
Posted: 2009-05-06 16:14
by Cpl.Small
In RL civies may very well help Insurgents so why should the bag be taken out? You wouldn't shoot them in RL don't do it in-game simples
Re: Remove medic bag for civillians!
Posted: 2009-05-06 16:25
by Tarantula
Exactly
If a still hostile insurgent had his guts hanging out and a civi was trying to put them back in, you wouldn't shoot the civi.
Re: Remove medic bag for civillians!
Posted: 2009-05-06 16:29
by General_J0k3r
taking the bag out would fubar the civvie kit even more. baad idea

Re: Remove medic bag for civillians!
Posted: 2009-05-06 17:20
by Adetter
Its not so easy see difference between a civ and terrorist if they are upon eachother.
Re: Remove medic bag for civillians!
Posted: 2009-05-06 17:25
by Welshboy
Something the Devs forgot to put in i think

Re: Remove medic bag for civillians!
Posted: 2009-05-06 17:29
by Adetter
Ok,thats answer enough for me.
Tread-is-dead
Re: Remove medic bag for civillians!
Posted: 2009-05-06 19:47
by R.J.Travis
[R-COM]Cpl.Small wrote:In RL civies may very well help Insurgents so why should the bag be taken out? You wouldn't shoot them in RL don't do it in-game simples
hummmm I think IRL i'd shoot him seeing my co just told me to shot the medic!
Re: Remove medic bag for civillians!
Posted: 2009-05-06 20:14
by Mr. Hader
If they help the terrorists- they are terrorists. fair game

Re: Remove medic bag for civillians!
Posted: 2009-05-07 13:44
by Adetter
On Fallujah West is shot one healing terrorist,i had to wait 250 secs

Re: Remove medic bag for civillians!
Posted: 2009-05-07 14:00
by General_J0k3r
@adetter: it's bugged in the current version and will be fixed in the next
Re: Remove medic bag for civillians!
Posted: 2009-05-07 14:20
by Ace42
Mr. Hader wrote:If they help the terrorists- they are terrorists. fair game
O'rly?
Protocol Additional to the Geneva Conventions of 12 August 1949, and relating to the Protection of Victims of International Armed Conflicts (Protocol I), 8 June 1977. says otherwise.
Part. II WOUNDED, SICK AND SHIPWRECKED
Section I : General Protection
Art 8. Terminology
For the purposes of this Protocol:
a) "Wounded" and "sick" mean persons, whether military or civilian, who, because of trauma, disease or other physical or mental disorder or disability, are in need of medical assistance or care and who refrain from any act of hostility. These terms also cover maternity cases, new-born babies and other persons who may be in need of immediate medical assistance or care, such as the infirm or expectant mothers, and who refrain from any act of hostility;
(...)
c) "Medical personnel" means those persons assigned, by a Party to the conflict, exclusively to the medical purposes enumerated under e) or to the administration of medical units or to the operation or administration of medical transports. Such assignments may be either permanent or
temporary. The term includes:
i) medical personnel of a Party to the conflict, whether military or civilian, including those described in the First and Second Conventions, and those assigned to civil defence organizations;
ii) medical personnel of national Red Cross (Red Crescent, Red Lion and Sun) Societies and other national voluntary aid societies duly recognized and authorized by a Party to the conflict;
iii) medical personnel or medical units or medical transports described in Article 9, paragraph 2.
(...)
e) "Medical units" means establishments and other units, whether military or civilian, organized for medical purposes, namely the search for, collection, transportation, diagnosis or treatment - including first-aid treatment - of the wounded, sick and shipwrecked, or for the prevention of disease. The term includes for example, hospitals and other similar units, blood transfusion centres, preventive medicine centres and institutes, medical depots and the medical and pharmaceutical stores of such units. Medical units may be fixed or mobile, permanent or temporary;
(...)
Art 9. Field of application
1. This Part, the provisions of which are intended to ameliorate the condition of the wounded, sick and shipwrecked, shall apply to all those affected by a situation referred to in Article 1, without any adverse distinction founded on race, colour, sex, language, religion or belief political or other opinion, national or social origin, wealth, birth or other status, or on any other similar criteria.
(...)
Art 10 Protection and care
1. All the wounded, sick and shipwrecked, to whichever Party they belong, shall be respected and protected.
2. In all circumstances they shall be treated humanely and shall receive, to the fullest extent practicable and with the least possible delay, the medical care and attention required by their condition. There shall be no distinction among them founded on any grounds other than medical ones.
(...)
Art 15. Protection of civilian medical and religious personnel
1. Civilian medical personnel shall be respected and protected.
(...)
Art 16. General protection of medical duties
1. Under no circumstances shall any person be punished for carrying out medical activities compatible with medical ethics, regardless of the person benefiting therefrom.
Re: Remove medic bag for civillians!
Posted: 2009-05-07 14:21
by R.J.Travis
Geneva Conventions does not apply to terrorist shot'em where they stand.
and there not civis anymore in 0.85
Re: Remove medic bag for civillians!
Posted: 2009-05-07 14:27
by Ace42
R.J.Travis wrote:Geneva Conventions does not apply to terrorist shot'em where they stand.
I suggest you re-read the protocols. They do not allow the signatory states to arbitrarily redefine who they do or do not apply to, much less casual internet posters; and they expressly accept non-conventional civil militias as military factions protected by the conventions.
Even if you ignore that, and suggest that Insurgents (not 'Terrorists') do not qualify as a legitimate militia; they still count as civilian entities, even if they are civilian criminals, and are thus still covered.
and there not civis anymore in 0.85
They are civilian collaborators, which is still civilians, otherwise there'd be no penalty for shooting them at all. This to one side, please note the final paragraph I quoted:
Art 16. General protection of medical duties
1. Under no circumstances shall any person be punished for carrying out medical activities compatible with medical ethics, regardless of the person benefiting therefrom.
To me the term "any person" is pretty clear...
Re: Remove medic bag for civillians!
Posted: 2009-05-07 14:31
by General_J0k3r
R.J.Travis wrote:Geneva Conventions does not apply to terrorist shot'em where they stand.
this is the view of the criminal ex-government of a certain well known state
Re: Remove medic bag for civillians!
Posted: 2009-05-07 14:46
by R.J.Travis
Ace42 wrote:I suggest you re-read the protocols. They do not allow the signatory states to arbitrarily redefine who they do or do not apply to, much less casual internet posters; and they expressly accept non-conventional civil militias as military factions protected by the conventions.
Even if you ignore that, and suggest that Insurgents (not 'Terrorists') do not qualify as a legitimate militia; they still count as civilian entities, even if they are civilian criminals, and are thus still covered.
They are civilian collaborators, which is still civilians, otherwise there'd be no penalty for shooting them at all. This to one side, please note the final paragraph I quoted:
To me the term "any person" is pretty clear...
There not a Militia there not a military they are Terrorist and only thus I'm not going to start a fight over something like this over a video game so here.
There only pixels in a war of paint ball there are no laws there are no kills or deaths don't bring in real life laws that not even the top governments around the world cant met eye to eye on.
There's only a penalty because they are unarmed not because there civis and that's why when its fixed you will be allow to shoot them with out any penalty because there flagged as a pixel with no roe with a medic bag out giving aid to the terrorist in a hot combat zone.
This is a game with a small bit of reality and allot of team play don't let the mods name make you feel its all about reality because its about team work should re name the mod to project Team-Work with a hint of reality.
good luck out there in the game world.
Re: Remove medic bag for civillians!
Posted: 2009-05-07 14:53
by Adetter
Was that one ment for me,because,i also think that this was named Project Reality beacause it was susposed to be real?
Re: Remove medic bag for civillians!
Posted: 2009-05-07 14:58
by Cheditor
Yes but do remember it is a game so you cant follow everything to the letter. Realism comes first then game balancing sorts it out so its a nice harmonic feeling. Just because the geneva convention says it doesnt make it should be in game.