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Reducing Collaborator spawn time by switching sides

Posted: 2009-05-08 10:01
by RavenRage
I guess i will post a... Trick. If you like to call it that;

If you are a collaborator, and you die. If even balance is on, switch to USMC, and you will get auto swapped back to terrorist, and your respawn time is drasticly reduced to 40-30 seconds!

The setbacks are;
that you leave your squad,
and if the enemy is less players than terroist team, you don't get swapped back(I came across this bug by a rare chance when i wanted to switch to USMC instead of terroist team, but got auto swapped back with a 30 second respawn time! Not tested this too many times yet)

Intentional bug or not i don't know. I hope i didn't ruin it for too many players :mrgreen:

I would like a reduced spawn time when killed, and longer respawn when captured. That would make the enemy think "oh, if i capture that guy they dont get a medic for the next 2 minutes!" And suicide should give a long respawn time aswell(to prevent "OH shi* hes arresting me! Suicide button!"

Enjoy it i guess...

Re: Reducing Collaborator spawn time by switching sides

Posted: 2009-05-08 20:47
by fuzzhead
Suicide thing.... suicide for collaborator now counts as capture... so it wont be helpful.

and yes thats a known exploit on the system, we may fix in the future but its prety obvious to see someone exploiting this, and really the collaborator is not such an overpowering kit, it is more like a super lame tactic to do this and everyone will see you switch ;)

also the autobalance feature on servers is not very good, I think most good servers run smartbalance.