Real Topo maps, not just a tacky copy. i.e. russian maps for most of basrah (most of al bas was mapped by russians iirc).
groovier looking symbols for units, Firebases and such.
More variety/flexibility and cohesion required by squads when it comes to area attacks.
REMOVE THE CHOPPERS MINIMAP MARKERS AND 3D MARKERS except for LZs! (you'll hate me for that one)
It'll make LZs
required or at least a lot more useful + will make it pretty badass as part of a squad to have to fall back to (near enough to pop smoke) towards a safe LZ to get a pick up.
Don't cry pilots, Imagine how much more fun it'd be to not fly staring at a yellow marker n whatnot? actually looking out the windows to see landmarks etc near LZ areas.
"SQ6 need Evac near LZ Alpha, tall white building, near water tower, Marking with green smoke"
Now:
"SQ6 need a pick up"
FINALLY, there's a totally pointless lil minimap with as much detail as pong in the top left of the commanders screen, make it display summin more interesting, a lava lamp would do... (although the dream would be minicams atop each SL/Firebase/both being displayed in miniature on the screen, as a means of "involving" the CO more... or give the CO the ability to see through his SL's SOFLAMS when they're equipped?)
I love playing CO but you really have to fight tooth and nail with some good squadleaders before they'll listen to you.
SLs in PR aren't used to being told what to do cos no one commands enough, if CO says "GET OUT GO NORTH" you get out and go north regardless of wtf you think is more important.
As long as you keep the CO updated as accurately as poss with your situation he (I) will make an informed decision based on what you've said , give shit intel youll get a shit result don't follow his plan like it's your meaning to exist and you'll also get a shit result.
Follow the COs orders then when it goes tits up blame it on him.
